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    Searched refs:mOutputProducerSlot (Results 1 - 2 of 2) sorted by null

  /frameworks/native/services/surfaceflinger/DisplayHardware/
VirtualDisplaySurface.cpp 73 mOutputProducerSlot(BufferQueue::INVALID_BUFFER_SLOT),
199 if (mOutputProducerSlot < 0 ||
212 sp<GraphicBuffer> outBuffer = mProducerBuffers[mOutputProducerSlot];
215 mOutputProducerSlot, outBuffer.get());
263 if (mOutputProducerSlot >= 0) {
264 int sslot = mapProducer2SourceSlot(SOURCE_SINK, mOutputProducerSlot);
402 if (mOutputProducerSlot < 0) {
419 const sp<GraphicBuffer>& buf = mProducerBuffers[mOutputProducerSlot];
439 *pslot = mOutputProducerSlot;
631 mOutputProducerSlot = -1
    [all...]
VirtualDisplaySurface.h 208 int mOutputProducerSlot;

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