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    Searched refs:mPrefetchedLayers (Results 1 - 2 of 2) sorted by null

  /frameworks/base/libs/hwui/renderthread/
CanvasContext.cpp 650 if (mPrefetchedLayers.erase(node)) {
656 if (mPrefetchedLayers.size()) {
657 for (auto& node : mPrefetchedLayers) {
663 mPrefetchedLayers.clear();
708 mPrefetchedLayers.insert(node);
CanvasContext.h 237 std::set<RenderNode*> mPrefetchedLayers;

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