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    Searched refs:mScissorY (Results 1 - 2 of 2) sorted by null

  /frameworks/base/libs/hwui/renderstate/
Scissor.cpp 28 , mScissorY(0)
47 if (mEnabled && (x != mScissorX || y != mScissorY
67 mScissorY = y;
84 || y != mScissorY
90 mScissorY = y;
97 mScissorX = mScissorY = mScissorWidth = mScissorHeight = 0;
108 mEnabled, mScissorX, mScissorY, mScissorWidth, mScissorHeight);
Scissor.h 41 GLint mScissorY;

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