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  /frameworks/base/libs/hwui/
CanvasState.cpp 40 while (mSnapshotPool) {
41 void* temp = mSnapshotPool;
42 mSnapshotPool = mSnapshotPool->previous;
82 if (mSnapshotPool) {
83 memory = mSnapshotPool;
84 mSnapshotPool = mSnapshotPool->previous;
98 snapshot->previous = mSnapshotPool;
99 mSnapshotPool = snapshot
    [all...]
CanvasState.h 197 Snapshot* mSnapshotPool = nullptr;

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