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Searched
refs:mStagingCache
(Results
1 - 2
of
2
) sorted by null
/frameworks/base/libs/hwui/
VectorDrawable.cpp
507
bool redrawNeeded = allocateBitmapIfNeeded(&
mStagingCache
.bitmap,
510
if (redrawNeeded ||
mStagingCache
.dirty) {
511
updateBitmapCache(&
mStagingCache
.bitmap, true);
512
mStagingCache
.dirty = false;
517
outCanvas->drawBitmap(
mStagingCache
.bitmap, 0, 0,
518
mStagingCache
.bitmap.width(),
mStagingCache
.bitmap.height(),
580
mStagingCache
.dirty = true;
VectorDrawable.h
709
Cache
mStagingCache
;
713
= PropertyChangedListener(&mCache.dirty, &
mStagingCache
.dirty);
Completed in 327 milliseconds