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Searched
refs:mStateBasedShaders
(Results
1 - 2
of
2
) sorted by null
/frameworks/rs/driver/
rsdShader.h
50
uint32_t getStateBasedIDCount() const { return
mStateBasedShaders
.size(); }
52
return
mStateBasedShaders
.itemAt(index)->mShaderID;
121
android::Vector<StateBasedKey*>
mStateBasedShaders
;
rsdShader.cpp
49
for (uint32_t i = 0; i <
mStateBasedShaders
.size(); i ++) {
50
StateBasedKey *state =
mStateBasedShaders
.itemAt(i);
78
for (uint32_t i = 0; i <
mStateBasedShaders
.size(); i ++) {
79
returnKey =
mStateBasedShaders
.itemAt(i);
111
mStateBasedShaders
.add(state);
Completed in 298 milliseconds