HomeSort by relevance Sort by last modified time
    Searched refs:mTextureCount (Results 1 - 7 of 7) sorted by null

  /frameworks/base/rs/java/android/renderscript/
Program.java 74 int mTextureCount;
110 return mTextureCount;
119 if ((slot < 0) || (slot >= mTextureCount)) {
132 if ((slot < 0) || (slot >= mTextureCount)) {
168 if ((slot < 0) || (slot >= mTextureCount)) {
192 if ((slot < 0) || (slot >= mTextureCount)) {
212 int mTextureCount;
224 mTextureCount = 0;
299 return mTextureCount - 1;
330 addTexture(texType, "Tex" + mTextureCount);
    [all...]
ProgramFragment.java 65 long[] tmp = new long[(mInputCount + mOutputCount + mConstantCount + mTextureCount) * 2];
66 String[] texNames = new String[mTextureCount];
81 for (int i=0; i < mTextureCount; i++) {
ProgramVertex.java 125 long[] tmp = new long[(mInputCount + mOutputCount + mConstantCount + mTextureCount) * 2];
126 String[] texNames = new String[mTextureCount];
141 for (int i=0; i < mTextureCount; i++) {
ProgramFragmentFixedFunction.java 52 long[] tmp = new long[(mInputCount + mOutputCount + mConstantCount + mTextureCount) * 2];
53 String[] texNames = new String[mTextureCount];
68 for (int i=0; i < mTextureCount; i++) {
316 pf.mTextureCount = MAX_TEXTURE;
ProgramVertexFixedFunction.java 78 long[] tmp = new long[(mInputCount + mOutputCount + mConstantCount + mTextureCount) * 2];
79 String[] texNames = new String[mTextureCount];
94 for (int i=0; i < mTextureCount; i++) {
  /frameworks/rs/driver/
rsdShader.h 111 uint32_t mTextureCount;
rsdShader.cpp 109 state = new StateBasedKey(mTextureCount);
597 mTextureCount = mRSProgram->mHal.state.texturesCount;

Completed in 103 milliseconds