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Searched
refs:mUniformCount
(Results
1 - 2
of
2
) sorted by null
/frameworks/rs/driver/
rsdShader.h
56
uint32_t getUniformCount() const {return
mUniformCount
;}
114
uint32_t
mUniformCount
;
rsdShader.cpp
65
mUniformCount
= 0;
582
mUniformCount
= 0;
585
mUniformCount
+= elem->mHal.state.fieldsCount;
587
mUniformCount
+= mRSProgram->mHal.state.texturesCount;
592
if (
mUniformCount
) {
593
mUniformNames = new std::string[
mUniformCount
];
594
mUniformArraySizes = new uint32_t[
mUniformCount
];
Completed in 570 milliseconds