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Searched
refs:mVcount
(Results
1 - 4
of
4
) sorted by null
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/LinearMath/
btConvexHull.h
62
mVcount
= 0;
76
mVcount
= vcount;
100
unsigned int
mVcount
; // number of vertices in the input point cloud
167
mVcount
= 0;
173
unsigned int
mVcount
;
btConvexHull.cpp
659
result.
mVcount
= (unsigned int) vcount;
673
result.
mVcount
= 0;
699
unsigned int vcount = desc.
mVcount
;
709
bool ok = CleanupVertices(desc.
mVcount
,desc.mVertices, desc.mVertexStride, ovcount, &vertexSource[0], desc.mNormalEpsilon, scale ); // normalize point cloud, remove duplicates!
733
vertexScratch.resize(static_cast<int>(hr.
mVcount
));
735
BringOutYourDead(hr.mVertices,hr.
mVcount
, &vertexScratch[0], ovcount, &hr.m_Indices[0], hr.mIndexCount );
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/CollisionShapes/
btShapeHull.cpp
65
hd.
mVcount
= static_cast<unsigned int>(numSampleDirections);
/external/libgdx/extensions/gdx-bullet/jni/swig-src/linearmath/
linearmath_wrap.cpp
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