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    Searched refs:m_allocatedNames (Results 1 - 4 of 4) sorted by null

  /external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/CollisionDispatch/
btCollisionWorldImporter.h 69 btAlignedObjectArray<char*> m_allocatedNames;
btCollisionWorldImporter.cpp 188 for (i=0;i<m_allocatedNames.size();i++)
190 delete[] m_allocatedNames[i];
192 m_allocatedNames.clear();
636 m_allocatedNames.push_back(newName);
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  /external/libgdx/extensions/gdx-bullet/jni/src/extras/Serialize/BulletWorldImporter/
btWorldImporter.h 78 btAlignedObjectArray<char*> m_allocatedNames;
btWorldImporter.cpp 77 for (i=0;i<m_allocatedNames.size();i++)
79 delete[] m_allocatedNames[i];
81 m_allocatedNames.clear();
525 m_allocatedNames.push_back(newName);
    [all...]

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