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    Searched refs:m_allocatedTriangleIndexArrays (Results 1 - 4 of 4) sorted by null

  /external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/CollisionDispatch/
btCollisionWorldImporter.h 64 btAlignedObjectArray<btTriangleIndexVertexArray*> m_allocatedTriangleIndexArrays;
btCollisionWorldImporter.cpp 183 for (i=0;i<m_allocatedTriangleIndexArrays.size();i++)
185 delete m_allocatedTriangleIndexArrays[i];
187 m_allocatedTriangleIndexArrays.clear();
1007 m_allocatedTriangleIndexArrays.push_back(in);
    [all...]
  /external/libgdx/extensions/gdx-bullet/jni/src/extras/Serialize/BulletWorldImporter/
btWorldImporter.h 75 btAlignedObjectArray<btTriangleIndexVertexArray*> m_allocatedTriangleIndexArrays;
btWorldImporter.cpp 72 for (i=0;i<m_allocatedTriangleIndexArrays.size();i++)
74 delete m_allocatedTriangleIndexArrays[i];
76 m_allocatedTriangleIndexArrays.clear();
    [all...]

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