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Searched
refs:m_allocatedTriangleIndexArrays
(Results
1 - 4
of
4
) sorted by null
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/CollisionDispatch/
btCollisionWorldImporter.h
64
btAlignedObjectArray<btTriangleIndexVertexArray*>
m_allocatedTriangleIndexArrays
;
btCollisionWorldImporter.cpp
183
for (i=0;i<
m_allocatedTriangleIndexArrays
.size();i++)
185
delete
m_allocatedTriangleIndexArrays
[i];
187
m_allocatedTriangleIndexArrays
.clear();
1007
m_allocatedTriangleIndexArrays
.push_back(in);
[
all
...]
/external/libgdx/extensions/gdx-bullet/jni/src/extras/Serialize/BulletWorldImporter/
btWorldImporter.h
75
btAlignedObjectArray<btTriangleIndexVertexArray*>
m_allocatedTriangleIndexArrays
;
btWorldImporter.cpp
72
for (i=0;i<
m_allocatedTriangleIndexArrays
.size();i++)
74
delete
m_allocatedTriangleIndexArrays
[i];
76
m_allocatedTriangleIndexArrays
.clear();
[
all
...]
Completed in 81 milliseconds