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Searched
refs:m_contactPointWS
(Results
1 - 3
of
3
) sorted by null
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/Vehicle/
btWheelInfo.cpp
32
btVector3 relpos = m_raycastInfo.
m_contactPointWS
- chassis.getCenterOfMassPosition();
btWheelInfo.h
44
btVector3
m_contactPointWS
;//raycast hitpoint
btRaycastVehicle.cpp
178
wheel.m_raycastInfo.
m_contactPointWS
= source + rayvector;
179
const btVector3& target = wheel.m_raycastInfo.
m_contactPointWS
;
217
wheel.m_raycastInfo.
m_contactPointWS
= rayResults.m_hitPointInWorld;
222
btVector3 relpos = wheel.m_raycastInfo.
m_contactPointWS
-getRigidBody()->getCenterOfMassPosition();
319
btVector3 relpos = wheel.m_raycastInfo.
m_contactPointWS
- getRigidBody()->getCenterOfMassPosition();
584
resolveSingleBilateral(*m_chassisBody, wheelInfo.m_raycastInfo.
m_contactPointWS
,
585
*groundObject, wheelInfo.m_raycastInfo.
m_contactPointWS
,
617
btWheelContactPoint contactPt(m_chassisBody,groundObject,wheelInfo.m_raycastInfo.
m_contactPointWS
,m_forwardWS[wheel],maxImpulse);
684
btVector3 rel_pos = wheelInfo.m_raycastInfo.
m_contactPointWS
-
695
btVector3 rel_pos2 = wheelInfo.m_raycastInfo.
m_contactPointWS
-
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