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Searched
refs:m_hasVertex3
(Results
1 - 10
of
10
) sorted by null
/external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Collision/Shapes/
b2EdgeShape.h
59
bool m_hasVertex0,
m_hasVertex3
;
71
m_hasVertex3
= false;
b2ChainShape.cpp
133
edge->
m_hasVertex3
= true;
138
edge->
m_hasVertex3
= m_hasNextVertex;
b2EdgeShape.cpp
28
m_hasVertex3
= false;
/external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/com/badlogic/gdx/physics/box2d/
EdgeShape.java
82
return shape.
m_hasVertex3
;
86
shape.
m_hasVertex3
= hasVertex3;
/external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/
com.badlogic.gdx.physics.box2d.EdgeShape.cpp
135
return edge->
m_hasVertex3
;
146
edge->
m_hasVertex3
= hasVertex3;
/external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/collision/shapes/
EdgeShape.java
60
public boolean m_hasVertex0 = false,
m_hasVertex3
= false;
76
m_hasVertex0 =
m_hasVertex3
= false;
247
edge.
m_hasVertex3
= this.
m_hasVertex3
;
ChainShape.java
94
edge.
m_hasVertex3
= true;
98
edge.
m_hasVertex3
= m_hasNextVertex;
/external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Collision/
b2CollideEdge.cpp
99
if (edgeA->
m_hasVertex3
)
243
bool hasVertex3 = edgeA->
m_hasVertex3
;
/external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Dynamics/
b2Fixture.cpp
261
b2Log(" shape.
m_hasVertex3
= bool(%d);\n", s->
m_hasVertex3
);
/external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/collision/
Collision.java
791
if (edgeA.
m_hasVertex3
) {
1016
boolean hasVertex3 = edgeA.
m_hasVertex3
;
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