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    Searched refs:m_hasVertex3 (Results 1 - 10 of 10) sorted by null

  /external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Collision/Shapes/
b2EdgeShape.h 59 bool m_hasVertex0, m_hasVertex3;
71 m_hasVertex3 = false;
b2ChainShape.cpp 133 edge->m_hasVertex3 = true;
138 edge->m_hasVertex3 = m_hasNextVertex;
b2EdgeShape.cpp 28 m_hasVertex3 = false;
  /external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/com/badlogic/gdx/physics/box2d/
EdgeShape.java 82 return shape.m_hasVertex3;
86 shape.m_hasVertex3 = hasVertex3;
  /external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/
com.badlogic.gdx.physics.box2d.EdgeShape.cpp 135 return edge->m_hasVertex3;
146 edge->m_hasVertex3 = hasVertex3;
  /external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/collision/shapes/
EdgeShape.java 60 public boolean m_hasVertex0 = false, m_hasVertex3 = false;
76 m_hasVertex0 = m_hasVertex3 = false;
247 edge.m_hasVertex3 = this.m_hasVertex3;
ChainShape.java 94 edge.m_hasVertex3 = true;
98 edge.m_hasVertex3 = m_hasNextVertex;
  /external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Collision/
b2CollideEdge.cpp 99 if (edgeA->m_hasVertex3)
243 bool hasVertex3 = edgeA->m_hasVertex3;
  /external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Dynamics/
b2Fixture.cpp 261 b2Log(" shape.m_hasVertex3 = bool(%d);\n", s->m_hasVertex3);
  /external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/collision/
Collision.java 791 if (edgeA.m_hasVertex3) {
1016 boolean hasVertex3 = edgeA.m_hasVertex3;
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