/external/webrtc/webrtc/common_audio/resampler/ |
sinc_resampler_sse.cc | 23 __m128 m_input; local 31 m_input = _mm_loadu_ps(input_ptr + i); 32 m_sums1 = _mm_add_ps(m_sums1, _mm_mul_ps(m_input, _mm_load_ps(k1 + i))); 33 m_sums2 = _mm_add_ps(m_sums2, _mm_mul_ps(m_input, _mm_load_ps(k2 + i))); 37 m_input = _mm_load_ps(input_ptr + i); 38 m_sums1 = _mm_add_ps(m_sums1, _mm_mul_ps(m_input, _mm_load_ps(k1 + i))); 39 m_sums2 = _mm_add_ps(m_sums2, _mm_mul_ps(m_input, _mm_load_ps(k2 + i)));
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sinc_resampler_neon.cc | 23 float32x4_t m_input; local 29 m_input = vld1q_f32(input_ptr); 31 m_sums1 = vmlaq_f32(m_sums1, m_input, vld1q_f32(k1)); 33 m_sums2 = vmlaq_f32(m_sums2, m_input, vld1q_f32(k2));
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/external/deqp/modules/glshared/ |
glsRandomShaderCase.hpp | 52 const char* getName (void) const { return m_input->getVariable()->getName(); } 53 int getNumComponents (void) const { return m_input->getVariable()->getType().getNumElements(); } 54 rsg::ConstValueRangeAccess getValueRange (void) const { return m_input->getValueRange(); } 57 const rsg::ShaderInput* m_input; member in class:deqp::gls::VertexArray
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glsRandomShaderCase.cpp | 79 : m_input (input)
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/external/deqp/framework/opengl/ |
gluShaderLibrary.cpp | 428 vector<char> m_input; member in class:glu::sl::ShaderParser [all...] |