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Searched
refs:m_localAabbMax
(Results
1 - 12
of
12
) sorted by null
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/CollisionShapes/
btPolyhedralConvexShape.h
77
btVector3
m_localAabbMax
;
86
m_localAabbMax
= aabbMax;
93
aabbMax =
m_localAabbMax
;
105
btTransformAabb(m_localAabbMin,
m_localAabbMax
,margin,trans,aabbMin,aabbMax);
btTriangleMeshShape.h
28
btVector3
m_localAabbMax
;
75
return
m_localAabbMax
;
btConvexInternalShape.h
185
btVector3
m_localAabbMax
;
196
m_localAabbMax
= aabbMax;
203
aabbMax =
m_localAabbMax
;
211
btTransformAabb(m_localAabbMin,
m_localAabbMax
,margin,trans,aabbMin,aabbMax);
btConvexInternalShape.cpp
87
m_localAabbMax
(-1,-1,-1),
134
m_localAabbMax
[i] = _supporting[i][i] + m_collisionMargin;
145
m_localAabbMax
[i] = tmp[i]+m_collisionMargin;
btTriangleMeshShape.cpp
30
meshInterface->getPremadeAabb(&m_localAabbMin, &
m_localAabbMax
);
50
btVector3 localHalfExtents = btScalar(0.5)*(
m_localAabbMax
-m_localAabbMin);
52
btVector3 localCenter = btScalar(0.5)*(
m_localAabbMax
+m_localAabbMin);
70
m_localAabbMax
[i] = tmp[i]+m_collisionMargin;
btHeightfieldTerrainShape.cpp
93
m_localAabbMax
.setValue(m_maxHeight, m_width, m_length);
99
m_localAabbMax
.setValue(m_width, m_maxHeight, m_length);
105
m_localAabbMax
.setValue(m_width, m_length, m_maxHeight);
116
m_localOrigin = btScalar(0.5) * (m_localAabbMin +
m_localAabbMax
);
129
btVector3 halfExtents = (
m_localAabbMax
-m_localAabbMin)* m_localScaling * btScalar(0.5);
264
clampedPoint.setMin(
m_localAabbMax
);
btCompoundShape.cpp
23
m_localAabbMax
(btScalar(-BT_LARGE_FLOAT),btScalar(-BT_LARGE_FLOAT),btScalar(-BT_LARGE_FLOAT)),
73
if (
m_localAabbMax
[i] < localAabbMax[i])
75
m_localAabbMax
[i] = localAabbMax[i];
151
m_localAabbMax
= btVector3(btScalar(-BT_LARGE_FLOAT),btScalar(-BT_LARGE_FLOAT),btScalar(-BT_LARGE_FLOAT));
162
if (
m_localAabbMax
[i] < localAabbMax[i])
163
m_localAabbMax
[i] = localAabbMax[i];
171
btVector3 localHalfExtents = btScalar(0.5)*(
m_localAabbMax
-m_localAabbMin);
172
btVector3 localCenter = btScalar(0.5)*(
m_localAabbMax
+m_localAabbMin);
btHeightfieldTerrainShape.h
75
btVector3
m_localAabbMax
;
btStaticPlaneShape.h
27
btVector3
m_localAabbMax
;
btCompoundShape.h
59
btVector3
m_localAabbMax
;
btPolyhedralConvexShape.cpp
440
m_localAabbMax
(-1,-1,-1),
479
m_localAabbMax
[i] = _supporting[i][i] + m_collisionMargin;
490
m_localAabbMax
[i] = tmp[i];
btBvhTriangleMeshShape.cpp
73
m_localAabbMax
.setMax(aabbMax);
347
///m_localAabbMin/
m_localAabbMax
is already re-calculated in btTriangleMeshShape. We could just scale aabb, but this needs some more work
351
m_bvh->build(m_meshInterface,m_useQuantizedAabbCompression,m_localAabbMin,
m_localAabbMax
);
Completed in 2160 milliseconds