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Searched
refs:m_multiBodyA
(Results
1 - 4
of
4
) sorted by null
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/Featherstone/
btMultiBodySolverConstraint.h
32
btMultiBodySolverConstraint() : m_solverBodyIdA(-1),
m_multiBodyA
(0), m_linkA(-1), m_solverBodyIdB(-1), m_multiBodyB(0), m_linkB(-1),m_orgConstraint(0), m_orgDofIndex(-1)
70
btMultiBody*
m_multiBodyA
;
btMultiBodyConstraintSolver.cpp
40
if(constraint.
m_multiBodyA
)
41
constraint.
m_multiBodyA
->setPosUpdated(false);
53
if(constraint.
m_multiBodyA
)
54
constraint.
m_multiBodyA
->setPosUpdated(false);
74
if(frictionConstraint.
m_multiBodyA
)
75
frictionConstraint.
m_multiBodyA
->setPosUpdated(false);
124
if (c.
m_multiBodyA
)
126
ndofA = (c.
m_multiBodyA
->isMultiDof() ? c.
m_multiBodyA
->getNumDofs() : c.
m_multiBodyA
->getNumLinks()) + 6
[
all
...]
btMultiBodyJointLimitConstraint.cpp
120
constraintRow.
m_multiBodyA
= m_bodyA;
btMultiBodyConstraint.cpp
74
solverConstraint.
m_multiBodyA
= m_bodyA;
79
btMultiBody* multiBodyA = solverConstraint.
m_multiBodyA
;
Completed in 1580 milliseconds