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Searched
refs:m_numOccludersPerDraw
(Results
1 - 2
of
2
) sorted by null
/external/deqp/modules/gles3/stress/
es3sOcclusionQueryTests.cpp
58
OcclusionQueryStressCase (Context& ctx, const char* name, const char* desc, int m_numOccluderDraws, int
m_numOccludersPerDraw
, int m_numTargetDraws, int m_numTargetsPerDraw, int m_numQueries, deUint32 m_queryMode);
70
int
m_numOccludersPerDraw
;
86
,
m_numOccludersPerDraw
(numOccludersPerDraw)
163
<< "- Number of occluder draws per query: " << m_numOccluderDraws << ", primitives per draw: " <<
m_numOccludersPerDraw
<< ".\n"
167
int numOccluderIndicesPerDraw = 3*
m_numOccludersPerDraw
;
/external/deqp/modules/gles3/functional/
es3fOcclusionQueryTests.cpp
83
int
m_numOccludersPerDraw
;
100
,
m_numOccludersPerDraw
(numOccludersPerDraw)
203
<< "- " << m_numOccluderDraws << " occluder draws, " <<
m_numOccludersPerDraw
<< " primitive writes per draw,\n"
237
generateVertices(occluderVertices, 2.0f, 2.0f,
m_numOccludersPerDraw
, 3, m_rnd, m_occluderSize, 0.0f, 0.6f); // Generate vertices for occluding primitives
244
glDrawArrays (GL_TRIANGLES, 0, 3*
m_numOccludersPerDraw
);
277
generateVertices(occluderVertices, 2.0f, 2.0f,
m_numOccludersPerDraw
, 3, m_rnd, m_occluderSize, 0.0f, 0.6f);
287
glDrawArrays (GL_TRIANGLES, 0, 3*
m_numOccludersPerDraw
);
Completed in 300 milliseconds