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Searched
refs:m_numTriangles
(Results
1 - 14
of
14
) sorted by null
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/CollisionShapes/
btTriangleMesh.cpp
27
meshIndex.
m_numTriangles
= 0;
38
m_indexedMeshes[0].
m_numTriangles
= m_32bitIndices.size()/3;
44
m_indexedMeshes[0].
m_numTriangles
= m_16bitIndices.size()/3;
80
m_indexedMeshes[0].
m_numTriangles
++;
134
m_indexedMeshes[0].
m_numTriangles
++;
btTriangleIndexVertexArray.cpp
23
mesh.
m_numTriangles
= numTriangles;
52
numfaces = mesh.
m_numTriangles
;
70
numfaces = mesh.
m_numTriangles
;
btTriangleIndexVertexMaterialArray.cpp
37
mat.
m_numTriangles
= numTriangles;
62
numTriangles = mats.
m_numTriangles
;
82
numTriangles = mats.
m_numTriangles
;
btTriangleIndexVertexMaterialArray.h
31
///
m_numTriangles
<=========== This exists in the btIndexedMesh object for the same subpart, but since we're
35
int
m_numTriangles
;
btStridingMeshInterface.h
140
int
m_numTriangles
;//length of m_indices =
m_numTriangles
btTriangleIndexVertexArray.h
30
int
m_numTriangles
;
btStridingMeshInterface.cpp
251
memPtr->
m_numTriangles
= numtriangles;//indices = 3*numtriangles
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/CollisionDispatch/
btCollisionWorldImporter.cpp
659
meshPart.
m_numTriangles
= meshData.m_meshPartsPtr[i].
m_numTriangles
;
667
int* indexArray = (int*)btAlignedAlloc(sizeof(int)*3*meshPart.
m_numTriangles
,16);
669
for (int j=0;j<3*meshPart.
m_numTriangles
;j++)
681
short int* indexArray = (short int*)btAlignedAlloc(sizeof(short int)*3*meshPart.
m_numTriangles
,16);
684
for (int j=0;j<meshPart.
m_numTriangles
;j++)
697
short int* indexArray = (short int*)btAlignedAlloc(sizeof(short int)*3*meshPart.
m_numTriangles
,16);
699
for (int j=0;j<3*meshPart.
m_numTriangles
;j++)
712
unsigned char* indexArray = (unsigned char*)btAlignedAlloc(sizeof(unsigned char)*3*meshPart.
m_numTriangles
,16);
715
for (int j=0;j<meshPart.
m_numTriangles
;j++
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...]
/external/libgdx/extensions/gdx-bullet/jni/src/extras/Serialize/BulletWorldImporter/
btWorldImporter.cpp
[
all
...]
/external/deqp/modules/glshared/
glsShaderRenderCase.cpp
142
int getNumTriangles (void) const { return
m_numTriangles
; }
163
int
m_numTriangles
;
180
,
m_numTriangles
(gridSize * gridSize * 2)
218
m_indices.resize(3 *
m_numTriangles
);
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
vktShaderRender.cpp
129
int getNumTriangles (void) const { return
m_numTriangles
; }
151
const int
m_numTriangles
;
174
,
m_numTriangles
(gridSize * gridSize * 2)
213
m_indices.resize(3 *
m_numTriangles
);
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...]
/external/libgdx/extensions/gdx-bullet/jni/swig/collision/
btTriangleIndexVertexArray.i
24
$self->
m_numTriangles
= indexCount / 3;
/external/libgdx/extensions/gdx-bullet/jni/src/extras/Serialize/BulletFileLoader/autogenerated/
bullet.h
392
int
m_numTriangles
;
[
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...]
/external/libgdx/extensions/gdx-bullet/jni/swig-src/collision/
collision_wrap.cpp
[
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...]
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