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Searched
refs:m_outputType
(Results
1 - 10
of
10
) sorted by null
/external/deqp/framework/referencerenderer/
rrShaders.cpp
32
,
m_outputType
(outputType)
rrShaders.hpp
186
inline GeometryShaderOutputType getOutputType (void) const { return
m_outputType
; }
192
const GeometryShaderOutputType
m_outputType
;
/external/deqp/modules/gles3/functional/
es3fFboTestUtil.hpp
67
const glu::DataType
m_outputType
;
82
const glu::DataType
m_outputType
;
112
const glu::DataType
m_outputType
;
134
const glu::DataType
m_outputType
;
156
const glu::DataType
m_outputType
;
178
const glu::DataType
m_outputType
;
193
const glu::DataType
m_outputType
;
es3fFboTestUtil.cpp
99
,
m_outputType
(outputType)
129
if (
m_outputType
== glu::TYPE_FLOAT_VEC4)
135
else if (
m_outputType
== glu::TYPE_INT_VEC4)
141
else if (
m_outputType
== glu::TYPE_UINT_VEC4)
185
,
m_outputType
(outputType)
226
if (
m_outputType
== glu::TYPE_FLOAT_VEC4) rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, color);
227
else if (
m_outputType
== glu::TYPE_INT_VEC4) rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, icolor);
228
else if (
m_outputType
== glu::TYPE_UINT_VEC4) rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, uicolor);
311
,
m_outputType
(outputType)
413
if (
m_outputType
== glu::TYPE_FLOAT_VEC4) rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, color)
[
all
...]
/external/deqp/modules/gles31/functional/
es31fFboTestUtil.hpp
82
const glu::DataType
m_outputType
;
106
const glu::DataType
m_outputType
;
es31fFboTestUtil.cpp
154
,
m_outputType
(outputType)
256
if (
m_outputType
== glu::TYPE_FLOAT_VEC4) rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, color);
257
else if (
m_outputType
== glu::TYPE_INT_VEC4) rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, icolor);
258
else if (
m_outputType
== glu::TYPE_UINT_VEC4) rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, uicolor);
305
,
m_outputType
(outputType)
405
if (
m_outputType
== glu::TYPE_FLOAT_VEC4) rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, color);
406
else if (
m_outputType
== glu::TYPE_INT_VEC4) rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, icolor);
407
else if (
m_outputType
== glu::TYPE_UINT_VEC4) rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, uicolor);
es31fGeometryShaderTests.cpp
[
all
...]
/external/deqp/modules/glshared/
glsVertexArrayTests.cpp
459
,
m_outputType
(Array::OUTPUTTYPE_VEC4)
538
m_outputType
= outType;
566
if (outputTypeIsFloatType(
m_outputType
))
584
DE_ASSERT(
m_outputType
== OUTPUTTYPE_FLOAT ||
m_outputType
== OUTPUTTYPE_VEC2 ||
m_outputType
== OUTPUTTYPE_VEC3 ||
m_outputType
== OUTPUTTYPE_VEC4);
601
if (outputTypeIsFloatType(
m_outputType
))
619
DE_ASSERT(
m_outputType
== OUTPUTTYPE_FLOAT ||
m_outputType
== OUTPUTTYPE_VEC2 || m_outputType == OUTPUTTYPE_VEC3 || m_outputType == OUTPUTTYPE_VEC4)
[
all
...]
glsVertexArrayTests.hpp
184
virtual Array::OutputType getOutputType (void) const { return
m_outputType
; }
210
Array::OutputType
m_outputType
;
glsDrawTest.cpp
905
DrawTestSpec::OutputType getOutputType (void) const { return
m_outputType
; }
923
DrawTestSpec::OutputType
m_outputType
;
943
,
m_outputType
(DrawTestSpec::OUTPUTTYPE_VEC4)
[
all
...]
Completed in 281 milliseconds