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  /external/deqp/external/vulkancts/modules/vulkan/shaderrender/
vktShaderRender.cpp 306 , m_quadGrid (quadGrid)
308 const std::vector<TextureBindingSp>& bindings = m_quadGrid.getTextures();
347 coords = m_quadGrid.getCoords(sx, sy);
348 unitCoords = m_quadGrid.getUnitCoords(sx, sy);
351 const int numAttribs = m_quadGrid.getNumUserAttribs();
354 in[attribNdx] = m_quadGrid.getUserAttrib(attribNdx, sx, sy);
    [all...]
vktShaderRender.hpp 156 const QuadGrid& m_quadGrid;

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