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Searched
refs:m_refColorBuffer
(Results
1 - 7
of
7
) sorted by null
/external/deqp/modules/gles2/functional/
es2fRandomFragmentOpTests.cpp
229
tcu::TextureLevel*
m_refColorBuffer
;
242
,
m_refColorBuffer
(DE_NULL)
254
delete
m_refColorBuffer
;
262
DE_ASSERT(!m_renderer && !
m_refColorBuffer
&& !m_refDepthBuffer && !m_refStencilBuffer && !m_refRenderer);
269
m_refColorBuffer
= new tcu::TextureLevel(tcu::TextureFormat(useRGB ? tcu::TextureFormat::RGB : tcu::TextureFormat::RGBA, tcu::TextureFormat::UNORM_INT8), width, height);
281
delete
m_refColorBuffer
;
287
m_refColorBuffer
= DE_NULL;
300
const int width =
m_refColorBuffer
->getWidth();
301
const int height =
m_refColorBuffer
->getHeight();
353
tcu::clear (
m_refColorBuffer
->getAccess(), clearColor)
[
all
...]
es2fBlendTests.cpp
120
TextureLevel*
m_refColorBuffer
;
139
,
m_refColorBuffer
(DE_NULL)
180
DE_ASSERT(!
m_refColorBuffer
);
184
m_refColorBuffer
= new TextureLevel(TextureFormat(useRGB ? TextureFormat::RGB : TextureFormat::RGBA, TextureFormat::UNORM_INT8),
194
delete
m_refColorBuffer
;
201
delete
m_refColorBuffer
;
205
m_refColorBuffer
= DE_NULL;
259
m_referenceRenderer->render(gls::FragmentOpUtil::getMultisampleAccess(
m_refColorBuffer
->getAccess()), nullAccess /* no depth */, nullAccess /* no stencil */, m_firstQuadInt, referenceState);
261
m_referenceRenderer->render(gls::FragmentOpUtil::getMultisampleAccess(
m_refColorBuffer
->getAccess()), nullAccess /* no depth */, nullAccess /* no stencil */, m_secondQuadInt, referenceState);
264
copy(referenceImg.getAccess(),
m_refColorBuffer
->getAccess())
[
all
...]
es2fDepthStencilTests.cpp
529
tcu::Surface*
m_refColorBuffer
;
541
,
m_refColorBuffer
(DE_NULL)
552
delete
m_refColorBuffer
;
560
DE_ASSERT(!m_renderer && !
m_refColorBuffer
&& !m_refDepthBuffer && !m_refStencilBuffer && !m_refRenderer);
582
m_refColorBuffer
= new tcu::Surface(viewportW, viewportH);
594
delete
m_refColorBuffer
;
600
m_refColorBuffer
= DE_NULL;
672
renderReference(m_baseClears,
m_refColorBuffer
->getAccess(), m_refStencilBuffer->getAccess(), m_renderTarget.depthBits);
676
m_refRenderer->render(gls::FragmentOpUtil::getMultisampleAccess(
m_refColorBuffer
->getAccess()),
682
m_refRenderer->render(gls::FragmentOpUtil::getMultisampleAccess(
m_refColorBuffer
->getAccess())
[
all
...]
/external/deqp/modules/gles3/functional/
es3fRandomFragmentOpTests.cpp
229
tcu::TextureLevel*
m_refColorBuffer
;
242
,
m_refColorBuffer
(DE_NULL)
254
delete
m_refColorBuffer
;
262
DE_ASSERT(!m_renderer && !
m_refColorBuffer
&& !m_refDepthBuffer && !m_refStencilBuffer && !m_refRenderer);
269
m_refColorBuffer
= new tcu::TextureLevel(tcu::TextureFormat(useRGB ? tcu::TextureFormat::RGB : tcu::TextureFormat::RGBA, tcu::TextureFormat::UNORM_INT8), width, height);
281
delete
m_refColorBuffer
;
287
m_refColorBuffer
= DE_NULL;
300
const int width =
m_refColorBuffer
->getWidth();
301
const int height =
m_refColorBuffer
->getHeight();
353
tcu::clear (
m_refColorBuffer
->getAccess(), clearColor)
[
all
...]
es3fBlendTests.cpp
137
TextureLevel*
m_refColorBuffer
;
162
,
m_refColorBuffer
(DE_NULL)
203
DE_ASSERT(!
m_refColorBuffer
);
207
m_refColorBuffer
= new TextureLevel(TextureFormat(m_useSrgbFbo ? TextureFormat::sRGBA : useRGB ? TextureFormat::RGB : TextureFormat::RGBA, TextureFormat::UNORM_INT8),
235
delete
m_refColorBuffer
;
239
m_refColorBuffer
= DE_NULL;
307
m_referenceRenderer->render(gls::FragmentOpUtil::getMultisampleAccess(
m_refColorBuffer
->getAccess()), nullAccess /* no depth */, nullAccess /* no stencil */, m_firstQuadInt, referenceState);
309
m_referenceRenderer->render(gls::FragmentOpUtil::getMultisampleAccess(
m_refColorBuffer
->getAccess()), nullAccess /* no depth */, nullAccess /* no stencil */, m_secondQuadInt, referenceState);
312
copy(referenceImg,
m_refColorBuffer
->getAccess());
es3fDepthStencilTests.cpp
529
tcu::Surface*
m_refColorBuffer
;
541
,
m_refColorBuffer
(DE_NULL)
552
delete
m_refColorBuffer
;
560
DE_ASSERT(!m_renderer && !
m_refColorBuffer
&& !m_refDepthBuffer && !m_refStencilBuffer && !m_refRenderer);
582
m_refColorBuffer
= new tcu::Surface(viewportW, viewportH);
594
delete
m_refColorBuffer
;
600
m_refColorBuffer
= DE_NULL;
672
renderReference(m_baseClears,
m_refColorBuffer
->getAccess(), m_refStencilBuffer->getAccess(), m_renderTarget.depthBits);
676
m_refRenderer->render(gls::FragmentOpUtil::getMultisampleAccess(
m_refColorBuffer
->getAccess()),
682
m_refRenderer->render(gls::FragmentOpUtil::getMultisampleAccess(
m_refColorBuffer
->getAccess())
[
all
...]
/external/deqp/modules/gles31/functional/
es31fAdvancedBlendTests.cpp
147
TextureLevel*
m_refColorBuffer
;
176
,
m_refColorBuffer
(DE_NULL)
262
DE_ASSERT(!
m_refColorBuffer
);
275
m_refColorBuffer
= new TextureLevel(TextureFormat(useSRGB ? TextureFormat::sRGBA : TextureFormat::RGBA, TextureFormat::UNORM_INT8), m_viewportWidth, m_viewportHeight);
331
delete
m_refColorBuffer
;
335
m_refColorBuffer
= DE_NULL;
492
const tcu::PixelBufferAccess colorAccess = gls::FragmentOpUtil::getMultisampleAccess(
m_refColorBuffer
->getAccess());
499
tcu::clear(*
m_refColorBuffer
, tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f));
543
getLinearAccess(
m_refColorBuffer
->getAccess()),
553
getLinearAccess(
m_refColorBuffer
->getAccess())
[
all
...]
Completed in 271 milliseconds