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    Searched refs:m_solverBodyPool (Results 1 - 3 of 3) sorted by null

  /external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/Featherstone/
btMultiBodyConstraint.h 36 btAlignedObjectArray<btSolverBody>* m_solverBodyPool;
btMultiBodyConstraint.cpp 82 btSolverBody* bodyA = multiBodyA ? 0 : &data.m_solverBodyPool->at(solverConstraint.m_solverBodyIdA);
83 btSolverBody* bodyB = multiBodyB ? 0 : &data.m_solverBodyPool->at(solverConstraint.m_solverBodyIdB);
btMultiBodyConstraintSolver.cpp     [all...]

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