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Searched
refs:m_solverMultiBodyIslandCallback
(Results
1 - 2
of
2
) sorted by null
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/Featherstone/
btMultiBodyDynamicsWorld.h
37
MultiBodyInplaceSolverIslandCallback*
m_solverMultiBodyIslandCallback
;
btMultiBodyDynamicsWorld.cpp
389
m_solverMultiBodyIslandCallback
= new MultiBodyInplaceSolverIslandCallback(constraintSolver,dispatcher);
394
delete
m_solverMultiBodyIslandCallback
;
438
m_solverMultiBodyIslandCallback
->setup(&solverInfo,constraintsPtr,m_sortedConstraints.size(),sortedMultiBodyConstraints,m_sortedMultiBodyConstraints.size(), getDebugDrawer());
442
m_islandManager->buildAndProcessIslands(getCollisionWorld()->getDispatcher(),getCollisionWorld(),
m_solverMultiBodyIslandCallback
);
683
m_solverMultiBodyIslandCallback
->processConstraints();
Completed in 60 milliseconds