/external/pdfium/third_party/agg23/ |
agg_vcgen_dash.cpp | 121 m_v2 = &m_src_vertices[1]; 141 *x = m_v2->x - (m_v2->x - m_v1->x) * m_curr_rest / m_v1->dist; 142 *y = m_v2->y - (m_v2->y - m_v1->y) * m_curr_rest / m_v1->dist; 145 *x = m_v2->x; 146 *y = m_v2->y; 148 m_v1 = m_v2; 154 m_v2 = &m_src_vertices 164 m_v2 = &m_src_vertices[m_src_vertex] [all...] |
agg_vcgen_dash.h | 68 const vertex_dist* m_v2; member in class:agg::vcgen_dash
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/external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Collision/ |
b2Distance.cpp | 170 b2Vec2 e12 = m_v2.w - m_v1.w; 202 return m_v1.a * m_v1.w + m_v2.a * m_v2.w; 227 *pA = m_v1.a * m_v1.wA + m_v2.a * m_v2.wA; 228 *pB = m_v1.a * m_v1.wB + m_v2.a * m_v2.wB; 232 *pA = m_v1.a * m_v1.wA + m_v2.a * m_v2.wA + m_v3.a * m_v3.wA; 254 return b2Distance(m_v1.w, m_v2.w) 268 b2SimplexVertex m_v1, m_v2, m_v3; member in struct:b2Simplex [all...] |
b2CollideEdge.cpp | 212 b2Vec2 m_v0, m_v1, m_v2, m_v3; member in struct:b2EPCollider 239 m_v2 = edgeA->m_vertex2; 245 b2Vec2 edge1 = m_v2 - m_v1; 265 b2Vec2 edge2 = m_v3 - m_v2; 269 offset2 = b2Dot(m_normal2, m_centroidB - m_v2); 515 rf.v2 = m_v2; 522 rf.v1 = m_v2; 537 ie[1].v = m_v2; 653 float32 s2 = b2Dot(n, m_polygonB.vertices[i] - m_v2);
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/external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/collision/ |
Distance.java | 107 public final SimplexVertex m_v2 = new SimplexVertex(); field in class:Distance.Simplex 109 public final SimplexVertex vertices[] = {m_v1, m_v2, m_v3}; 174 e12.set(m_v2.w).subLocal(m_v1.w); 214 case22.set(m_v2.w).mulLocal(m_v2.a); 245 pA.set(m_v2.wA).mulLocal(m_v2.a).addLocal(case2); 246 // m_v1.a * m_v1.wA + m_v2.a * m_v2.wA; 247 // *pB = m_v1.a * m_v1.wB + m_v2.a * m_v2.wB [all...] |
Collision.java | 971 Vec2 m_v2 = new Vec2(); 1012 m_v2 = edgeA.m_vertex2; 1018 edge1.set(m_v2).subLocal(m_v1); 1036 edge2.set(m_v3).subLocal(m_v2); 1040 offset2 = Vec2.dot(m_normal2, temp.set(m_centroidB).subLocal(m_v2)); [all...] |
/external/deqp/framework/referencerenderer/ |
rrRasterizer.hpp | 154 tcu::Vec4 m_v2; member in class:rr::TriangleRasterizer
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rrRasterizer.cpp | 468 m_v2 = v2; 541 const float za = m_v0.z()-m_v2.z(); 542 const float zb = m_v1.z()-m_v2.z(); 543 const float zc = m_v2.z(); 623 const tcu::Vec4 b2 = e01f * m_v2.w(); 711 const float za = m_v0.z()-m_v2.z(); 712 const float zb = m_v1.z()-m_v2.z(); 713 const float zc = m_v2.z(); 828 const tcu::Vec4 b2 = e01f * m_v2.w(); [all...] |