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    Searched refs:m_vectorBuf (Results 1 - 2 of 2) sorted by null

  /external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/Featherstone/
btMultiBody.cpp 125 m_vectorBuf.resize(2*n_links);
363 m_vectorBuf.resize(2 * m_dofCount); //two 3-vectors (i.e. one six-vector) for each system dof ("h" matrices)
732 btSpatialForceVector * h = (btSpatialForceVector *)(m_dofCount > 0 ? &m_vectorBuf[0] : 0);
    [all...]
btMultiBody.h 680 btAlignedObjectArray<btVector3> m_vectorBuf;

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