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Searched
refs:m_vectorBuf
(Results
1 - 2
of
2
) sorted by null
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/Featherstone/
btMultiBody.cpp
125
m_vectorBuf
.resize(2*n_links);
363
m_vectorBuf
.resize(2 * m_dofCount); //two 3-vectors (i.e. one six-vector) for each system dof ("h" matrices)
732
btSpatialForceVector * h = (btSpatialForceVector *)(m_dofCount > 0 ? &
m_vectorBuf
[0] : 0);
[
all
...]
btMultiBody.h
680
btAlignedObjectArray<btVector3>
m_vectorBuf
;
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