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    Searched refs:m_vertex3 (Results 1 - 9 of 9) sorted by null

  /external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Collision/Shapes/
b2EdgeShape.h 58 b2Vec2 m_vertex0, m_vertex3; member in class:b2EdgeShape
68 m_vertex3.x = 0.0f;
69 m_vertex3.y = 0.0f;
b2ChainShape.cpp 132 edge->m_vertex3 = m_vertices[index + 2];
137 edge->m_vertex3 = m_nextVertex;
  /external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/
com.badlogic.gdx.physics.box2d.EdgeShape.cpp 88 vertex[0] = edge->m_vertex3.x;
89 vertex[1] = edge->m_vertex3.y;
101 edge->m_vertex3.x = x;
102 edge->m_vertex3.y = y;
  /external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/collision/shapes/
ChainShape.java 92 edge.m_vertex3.x = v.x;
93 edge.m_vertex3.y = v.y;
96 edge.m_vertex3.x = m_nextVertex.x;
97 edge.m_vertex3.y = m_nextVertex.y;
EdgeShape.java 59 public final Vec2 m_vertex3 = new Vec2(); field in class:EdgeShape
251 edge.m_vertex3.set(this.m_vertex3);
  /external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/com/badlogic/gdx/physics/box2d/
EdgeShape.java 69 Vec2 v3 = shape.m_vertex3;
  /external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Dynamics/
b2Fixture.cpp 259 b2Log(" shape.m_vertex3.Set(%.15lef, %.15lef);\n", s->m_vertex3.x, s->m_vertex3.y);
  /external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Collision/
b2CollideEdge.cpp 101 b2Vec2 B2 = edgeA->m_vertex3;
240 m_v3 = edgeA->m_vertex3;
  /external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/collision/
Collision.java 792 final Vec2 B2 = edgeA.m_vertex3;
1013 m_v3 = edgeA.m_vertex3;
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