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Searched
refs:m_viewportHeight
(Results
1 - 13
of
13
) sorted by null
/external/deqp/modules/glshared/
glsShaderPerformanceMeasurer.hpp
95
int getViewportHeight (void) const { return
m_viewportHeight
; }
115
int
m_viewportHeight
;
glsShaderPerformanceMeasurer.cpp
126
,
m_viewportHeight
(measureType == CASETYPE_VERTEX ? 32 : renderCtx.getRenderTarget().getHeight())
137
<< TestLog::Message << "Viewport: " << m_viewportWidth << "x" <<
m_viewportHeight
<< TestLog::EndMessage;
161
bool heightTooSmall = m_renderCtx.getRenderTarget().getHeight() <
m_viewportHeight
;
166
(heightTooSmall ? string(widthTooSmall ? ", " : "") + "height must be at least " + de::toString(
m_viewportHeight
) : "") +
171
de::inRange(
m_viewportHeight
, 1, m_renderCtx.getRenderTarget().getHeight()));
263
gl.viewport(0, 0, m_viewportWidth,
m_viewportHeight
);
305
deInt64 numPixels = (deInt64)m_viewportWidth * (deInt64)
m_viewportHeight
* numQuadGrids;
325
deInt64 numPixels = (deInt64)m_viewportWidth * (deInt64)
m_viewportHeight
* numQuadGrids;
353
m_viewportHeight
= height;
/external/deqp/modules/gles3/functional/
es3fFboTestCase.hpp
66
int
m_viewportHeight
;
es3fBlendTests.cpp
146
int
m_viewportHeight
;
166
,
m_viewportHeight
(0)
194
m_viewportHeight
= de::min<int>(m_renderHeight, MAX_VIEWPORT_HEIGHT);
198
m_firstQuadInt.posB = tcu::IVec2(m_viewportWidth-1,
m_viewportHeight
-1);
199
m_secondQuadInt.posB = tcu::IVec2(m_viewportWidth-1,
m_viewportHeight
-1);
208
m_viewportWidth,
m_viewportHeight
);
260
int viewportY = rnd.getInt(0, m_renderHeight -
m_viewportHeight
);
261
TextureLevel renderedImg (TextureFormat(m_useSrgbFbo ? TextureFormat::sRGBA : TextureFormat::RGBA, TextureFormat::UNORM_INT8), m_viewportWidth,
m_viewportHeight
);
262
TextureLevel referenceImg (renderedImg.getFormat(), m_viewportWidth,
m_viewportHeight
);
296
glViewport(viewportX, viewportY, m_viewportWidth,
m_viewportHeight
);
[
all
...]
es3fFboTestCase.cpp
52
,
m_viewportHeight
(useScreenSizedViewport ? context.getRenderTarget().getHeight() : 128)
69
int height = deMin32(renderTarget.getHeight(),
m_viewportHeight
);
es3fFramebufferBlitTests.cpp
736
m_viewportHeight
= m_context.getRenderTarget().getHeight();
[
all
...]
/external/deqp/modules/gles31/functional/
es31fFboTestCase.hpp
66
int
m_viewportHeight
;
es31fAdvancedBlendTests.cpp
152
const int
m_viewportHeight
;
180
,
m_viewportHeight
(de::min<int>(m_renderHeight, MAX_VIEWPORT_HEIGHT))
275
m_refColorBuffer = new TextureLevel(TextureFormat(useSRGB ? TextureFormat::sRGBA : TextureFormat::RGBA, TextureFormat::UNORM_INT8), m_viewportWidth,
m_viewportHeight
);
399
const int viewportY = rnd.getInt(0, m_renderHeight -
m_viewportHeight
);
403
TextureLevel renderedImg (TextureFormat(TextureFormat::RGBA, TextureFormat::UNORM_INT8), m_viewportWidth,
m_viewportHeight
);
452
gl.viewport(viewportX, viewportY, m_viewportWidth,
m_viewportHeight
);
506
quad.posB = tcu::IVec2(m_viewportWidth-1,
m_viewportHeight
-1);
es31fFboTestCase.cpp
52
,
m_viewportHeight
(useScreenSizedViewport ? context.getRenderTarget().getHeight() : 128)
69
int height = deMin32(renderTarget.getHeight(),
m_viewportHeight
);
/external/deqp/modules/gles2/performance/
es2pShaderOperatorTests.cpp
319
int
m_viewportHeight
;
575
,
m_viewportHeight
(caseType == CASETYPE_VERTEX ? 32 : renderCtx.getRenderTarget().getHeight())
674
gl.viewport(0, 0, m_viewportWidth,
m_viewportHeight
);
785
de::inRange(
m_viewportHeight
, 1, m_renderCtx.getRenderTarget().getHeight()));
888
m_viewportHeight
= (int)(targetRatioSqrt * (float)
m_viewportHeight
);
889
TCU_CHECK_MSG(m_viewportWidth >= 1 &&
m_viewportHeight
>= 1, "Can't decrease viewport size enough to achieve low-enough draw times");
899
log << TestLog::Message << "Viewport: " << m_viewportWidth << "x" <<
m_viewportHeight
<< TestLog::EndMessage;
[
all
...]
es2pShaderCompilationCases.cpp
489
int
m_viewportHeight
;
[
all
...]
/external/deqp/modules/gles3/performance/
es3pShaderOperatorTests.cpp
319
int
m_viewportHeight
;
575
,
m_viewportHeight
(caseType == CASETYPE_VERTEX ? 32 : renderCtx.getRenderTarget().getHeight())
674
gl.viewport(0, 0, m_viewportWidth,
m_viewportHeight
);
785
de::inRange(
m_viewportHeight
, 1, m_renderCtx.getRenderTarget().getHeight()));
888
m_viewportHeight
= (int)(targetRatioSqrt * (float)
m_viewportHeight
);
889
TCU_CHECK_MSG(m_viewportWidth >= 1 &&
m_viewportHeight
>= 1, "Can't decrease viewport size enough to achieve low-enough draw times");
899
log << TestLog::Message << "Viewport: " << m_viewportWidth << "x" <<
m_viewportHeight
<< TestLog::EndMessage;
[
all
...]
es3pShaderCompilationCases.cpp
489
int
m_viewportHeight
;
[
all
...]
Completed in 1422 milliseconds