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Searched
refs:matFlags
(Results
1 - 6
of
6
) sorted by null
/external/deqp/modules/gles3/functional/
es3fUniformBlockTests.cpp
707
const deUint32
matFlags
= FEATURE_MATRIX_LAYOUT;
716
createRandomCaseGroup(randomGroup, m_context, "basic_types", "All basic types, per-block buffers", UniformBlockCase::BUFFERMODE_PER_BLOCK, allShaders|allLayouts|unused|allBasicTypes|
matFlags
, 25, 50);
717
createRandomCaseGroup(randomGroup, m_context, "basic_arrays", "Arrays, per-block buffers", UniformBlockCase::BUFFERMODE_PER_BLOCK, allShaders|allLayouts|unused|allBasicTypes|
matFlags
|FEATURE_ARRAYS, 25, 50);
719
createRandomCaseGroup(randomGroup, m_context, "basic_instance_arrays", "Basic instance arrays, per-block buffers", UniformBlockCase::BUFFERMODE_PER_BLOCK, allShaders|allLayouts|unused|allBasicTypes|
matFlags
|FEATURE_INSTANCE_ARRAYS, 25, 75);
720
createRandomCaseGroup(randomGroup, m_context, "nested_structs", "Nested structs, per-block buffers", UniformBlockCase::BUFFERMODE_PER_BLOCK, allShaders|allLayouts|unused|allBasicTypes|
matFlags
|FEATURE_STRUCTS, 25, 100);
721
createRandomCaseGroup(randomGroup, m_context, "nested_structs_arrays", "Nested structs, arrays, per-block buffers", UniformBlockCase::BUFFERMODE_PER_BLOCK, allShaders|allLayouts|unused|allBasicTypes|
matFlags
|FEATURE_STRUCTS|FEATURE_ARRAYS, 25, 150);
722
createRandomCaseGroup(randomGroup, m_context, "nested_structs_instance_arrays", "Nested structs, instance arrays, per-block buffers", UniformBlockCase::BUFFERMODE_PER_BLOCK, allShaders|allLayouts|unused|allBasicTypes|
matFlags
|FEATURE_STRUCTS|FEATURE_INSTANCE_ARRAYS, 25, 125);
723
createRandomCaseGroup(randomGroup, m_context, "nested_structs_arrays_instance_arrays", "Nested structs, instance arrays, per-block buffers", UniformBlockCase::BUFFERMODE_PER_BLOCK, allShaders|allLayouts|unused|allBasicTypes|
matFlags
|FEATURE_STRUCTS|FEATURE_ARRAYS|FEATURE_INSTANCE_ARRAYS, 25, 175);
/external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/shaders/
BaseShader.java
95
final long
matFlags
= (renderable != null && renderable.material != null) ? renderable.material.getMask() : 0;
97
return ((
matFlags
& materialMask) == materialMask) && ((envFlags & environmentMask) == environmentMask)
98
&& (((
matFlags
| envFlags) & overallMask) == overallMask);
/external/deqp/external/vulkancts/modules/vulkan/ubo/
vktUniformBlockTests.cpp
[
all
...]
/external/deqp/modules/gles31/functional/
es31fUniformBlockTests.cpp
297
const deUint32
matFlags
= FEATURE_MATRIX_LAYOUT;
298
const deUint32 basicTypeArrays = allShaders|allLayouts|unused|allBasicTypes|
matFlags
|FEATURE_ARRAYS|FEATURE_ARRAYS_OF_ARRAYS;
es31fSSBOLayoutTests.cpp
[
all
...]
/external/deqp/external/vulkancts/modules/vulkan/ssbo/
vktSSBOLayoutTests.cpp
[
all
...]
Completed in 202 milliseconds