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    Searched refs:meanTime (Results 1 - 7 of 7) sorted by null

  /external/skia/samplecode/
SampleAnimatedText.cpp 87 float meanTime = 0.0f;
89 meanTime += fTimes[i];
91 meanTime /= 32.f;
92 SkScalar fps = 1000.f / meanTime;
95 outString.appendScalar(meanTime);
SampleShip.cpp 118 float meanTime = 0.0f;
120 meanTime += fTimes[i];
122 meanTime /= 32.f;
124 SkScalar fps = 1000.f/meanTime;
127 outString.appendScalar(meanTime);
  /external/icu/icu4c/source/test/perf/howExpensiveIs/
sieve.cpp 156 double meanTime = times[0];
160 meanTime+=times[i];
162 meanTime /= n;
172 sd += (times[i]-meanTime)*(times[i]-meanTime);
177 printf("sd: %.9f, mean: %.9f\n", sd, meanTime);
186 return meanTime;
  /external/libgdx/gdx/src/com/badlogic/gdx/input/
GestureDetector.java 384 long[] meanTime = new long[sampleSize];
395 meanTime[i] = 0;
411 meanTime[index] = deltaTime;
417 float meanTime = getAverage(this.meanTime, numSamples) / 1000000000.0f;
418 if (meanTime == 0) return 0;
419 return meanX / meanTime;
424 float meanTime = getAverage(this.meanTime, numSamples) / 1000000000.0f;
425 if (meanTime == 0) return 0;
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  /external/skia/experimental/GLFWTest/
glfw_main.cpp 135 float meanTime = 0.0f;
137 meanTime += times[i];
139 meanTime /= 32.f;
141 float fps = 1000.f/meanTime;
142 sprintf(outString, "fps: %f ms: %f", fps, meanTime);
  /external/opencv3/samples/gpu/performance/
performance.h 69 cpu_elapsed_ += meanTime(cpu_times_);
83 gpu_elapsed_ += meanTime(gpu_times_);
114 double meanTime(const std::vector<int64> &samples);
performance.cpp 77 double TestSystem::meanTime(const vector<int64> &samples)

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