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    Searched refs:minNorm (Results 1 - 3 of 3) sorted by null

  /external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/NarrowPhaseCollision/
btMinkowskiPenetrationDepthSolver.cpp 70 btVector3 minNorm(btScalar(0.), btScalar(0.), btScalar(0.));
165 minNorm = norm;
222 minNorm = norm;
231 minA += minNorm*convexA->getMarginNonVirtual();
232 minB -= minNorm*convexB->getMarginNonVirtual();
252 btScalar prj2 = minNorm.dot(vec);
253 debugDraw->drawLine(minA,minA+(minNorm*minProj),color);
263 btVector3 offset = minNorm * offsetDist;
279 gjkdet.setCachedSeperatingAxis(-minNorm);
287 minNorm*=penetration_relaxation
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  /external/webrtc/webrtc/modules/audio_processing/ns/
nsx_core.h 75 int minNorm; // Smallest normalization factor.
nsx_core.c 603 // Output in Q(minNorm-stages)
604 tmp32no1 += (inst->minNorm - inst->stages) << 11;
619 // Shift fractional part to Q(minNorm-stages)
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