/external/opencv3/modules/videostab/include/opencv2/videostab/ |
deblurring.hpp | 62 DeblurerBase() : radius_(0), frames_(0), motions_(0), blurrinessRates_(0) {} 77 virtual void setMotions(const std::vector<Mat> &val) { motions_ = &val; } 78 virtual const std::vector<Mat>& motions() const { return *motions_; } 86 const std::vector<Mat> *motions_; member in class:cv::videostab::DeblurerBase
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wobble_suppression.hpp | 78 virtual void setMotions(const std::vector<Mat> &val) { motions_ = &val; } 79 virtual const std::vector<Mat>& motions() const { return *motions_; } 90 const std::vector<Mat> *motions_; member in class:cv::videostab::WobbleSuppressorBase
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inpainting.hpp | 65 : radius_(0), motionModel_(MM_UNKNOWN), frames_(0), motions_(0), 84 virtual void setMotions(const std::vector<Mat> &val) { motions_ = &val; } 85 virtual const std::vector<Mat>& motions() const { return *motions_; } 97 const std::vector<Mat> *motions_; member in class:cv::videostab::InpainterBase
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stabilizer.hpp | 131 std::vector<Mat> motions_; // motions_[i] is the motion from i-th to i+1-th frame member in class:cv::videostab::StabilizerBase
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/external/opencv3/modules/videostab/src/ |
stabilizer.cpp | 80 motions_.clear(); 127 at(curPos_ - 1, motions_) = estimateMotion(); 146 at(curStabilizedPos_ + radius_ - 1, motions_) = Mat::eye(3, 3, CV_32F); 165 inpainter_->setMotions(motions_); 179 deblurer_->setMotions(motions_); 276 motions_.resize(cacheSize); 281 at(i, motions_) = Mat::eye(3, 3, CV_32F); 299 return motionFilter_->stabilize(curStabilizedPos_, motions_, std::make_pair(0, curPos_)); 389 motions_.push_back(motionEstimator_->estimate(prevFrame, frame, &ok)); 397 motions2_.push_back(motions_.back()) [all...] |
wobble_suppression.cpp | 88 WobbleSuppressorBase::WobbleSuppressorBase() : motions_(0), stabilizationMotions_(0) 102 CV_Assert(motions_ && stabilizationMotions_); 115 Mat_<float> ML = S1 * getMotion(k1, idx, *motions2_) * getMotion(k1, idx, *motions_).inv() * S1.inv(); 116 Mat_<float> MR = S1 * getMotion(idx, k2, *motions2_).inv() * getMotion(idx, k2, *motions_) * S1.inv(); 154 CV_Assert(motions_ && stabilizationMotions_); 167 Mat ML = S1 * getMotion(k1, idx, *motions2_) * getMotion(k1, idx, *motions_).inv() * S1.inv(); 168 Mat MR = S1 * getMotion(idx, k2, *motions2_).inv() * getMotion(idx, k2, *motions_) * S1.inv();
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deblurring.cpp | 96 Mat_<float> M = getMotion(idx, k, *motions_);
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inpainting.cpp | 133 vmotions[radius_ + i] = getMotion(idx, idx + i, *motions_) * invS; 344 Mat motion0to1 = getMotion(idx, idx + i, *motions_) * at(idx, *stabilizationMotions_).inv();
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