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    Searched refs:moveEffectChain_l (Results 1 - 3 of 3) sorted by null

  /frameworks/av/services/audioflinger/
AudioFlinger.h 569 status_t moveEffectChain_l(audio_session_t sessionId,
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AudioFlinger.cpp 692 moveEffectChain_l(lSessionId, effectThread, thread, true);
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Threads.cpp     [all...]

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