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Searched
refs:multiTexture
(Results
1 - 2
of
2
) sorted by null
/system/core/libpixelflinger/codeflinger/
texturing.cpp
337
const bool
multiTexture
= mTextureMachine.activeUnits > 1;
391
if (!
multiTexture
&& !mBlending && !mDithering && !mFog &&
435
const bool
multiTexture
= mTextureMachine.activeUnits > 1;
456
comment("reload s/t (
multitexture
or linear filtering)");
657
const bool
multiTexture
= mTextureMachine.activeUnits > 1;
[
all
...]
GGLAssembler.cpp
515
const bool
multiTexture
= mTextureMachine.activeUnits > 1;
527
need_extract |=
multiTexture
;
[
all
...]
Completed in 262 milliseconds