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    Searched refs:need_vertex_id (Results 1 - 4 of 4) sorted by null

  /external/mesa3d/src/gallium/drivers/nvc0/
nvc0_program.h 43 boolean need_vertex_id; member in struct:nvc0_program::__anon20545
nvc0_push.c 24 boolean need_vertex_id; member in struct:push_context
47 ctx->need_vertex_id = nvc0->vertprog->vp.need_vertex_id;
49 ctx->need_vertex_id = FALSE;
61 if (unlikely(ctx->need_vertex_id))
144 if (unlikely(ctx->need_vertex_id) && likely(size))
185 if (unlikely(ctx->need_vertex_id))
226 if (unlikely(ctx->need_vertex_id))
259 if (unlikely(ctx->need_vertex_id))
355 if (unlikely(ctx.need_vertex_id)) {
    [all...]
nvc0_vbo_translate.c 25 boolean need_vertex_id; member in struct:push_context
47 ctx->need_vertex_id =
48 nvc0->vertprog->vp.need_vertex_id && (nvc0->vertex->num_elements < 32);
483 if (unlikely(ctx.need_vertex_id))
523 if (unlikely(ctx.need_vertex_id)) {
nvc0_program.c 587 prog->vp.need_vertex_id = info->io.vertexId < PIPE_MAX_SHADER_INPUTS;

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