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Searched
refs:normalImpulse
(Results
1 - 15
of
15
) sorted by null
/external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/collision/
ManifoldPoint.java
68
public float
normalImpulse
;
79
normalImpulse
= tangentImpulse = 0f;
89
normalImpulse
= cp.
normalImpulse
;
100
normalImpulse
= cp.
normalImpulse
;
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/ConstraintSolver/
btContactConstraint.cpp
109
btScalar
normalImpulse
= penetrationImpulse+velocityImpulse;
110
normalImpulse
= 0.f >
normalImpulse
? 0.f:
normalImpulse
;
112
body1->applyImpulse(normal*(
normalImpulse
), rel_pos1);
114
body2->applyImpulse(-normal*(
normalImpulse
), rel_pos2);
116
return
normalImpulse
;
btGeneric6DofConstraint.cpp
332
btScalar
normalImpulse
= m_limitSoftness*(m_restitution*depth/timeStep - m_damping*rel_vel) * jacDiagABInv;
338
btScalar sum = oldNormalImpulse +
normalImpulse
;
340
normalImpulse
= m_accumulatedImpulse[limit_index] - oldNormalImpulse;
342
btVector3 impulse_vector = axis_normal_on_a *
normalImpulse
;
348
return
normalImpulse
;
/external/libgdx/extensions/gdx-box2d/gdx-box2d/src/com/badlogic/gdx/physics/box2d/
Manifold.java
93
point.
normalImpulse
= tmpFloat[2];
105
values[2] = manifold->points[idx].
normalImpulse
;
113
public float
normalImpulse
;
118
return "id: " + contactID + ", " + localPoint + ", " +
normalImpulse
+ ", " + tangentImpulse;
/external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/com/badlogic/gdx/physics/box2d/
Manifold.java
61
points[i].
normalImpulse
= manifold.points[i].
normalImpulse
;
69
public float
normalImpulse
;
/external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/dynamics/contacts/
ContactVelocityConstraint.java
54
public float
normalImpulse
;
Contact.java
298
mp2.
normalImpulse
= 0.0f;
306
mp2.
normalImpulse
= mp1.
normalImpulse
;
ContactSolver.java
157
// assert(cp.
normalImpulse
== 0);
158
// System.out.println("contact normal impulse: " + cp.
normalImpulse
);
159
vcp.
normalImpulse
= m_step.dtRatio * cp.
normalImpulse
;
162
vcp.
normalImpulse
= 0;
201
float Px = tangentx * vcp.tangentImpulse + normal.x * vcp.
normalImpulse
;
202
float Py = tangenty * vcp.tangentImpulse + normal.y * vcp.
normalImpulse
;
375
final float maxFriction = friction * vcp.
normalImpulse
;
413
float a = vcp.
normalImpulse
+ lambda;
415
lambda = newImpulse - vcp.
normalImpulse
;
[
all
...]
/external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Dynamics/Contacts/
b2ContactSolver.h
35
float32
normalImpulse
;
b2ContactSolver.cpp
113
vcp->
normalImpulse
= m_step.dtRatio * cp->
normalImpulse
;
118
vcp->
normalImpulse
= 0.0f;
277
b2Vec2 P = vcp->
normalImpulse
* normal + vcp->tangentImpulse * tangent;
330
float32 maxFriction = friction * vcp->
normalImpulse
;
360
float32 newImpulse = b2Max(vcp->
normalImpulse
+ lambda, 0.0f);
361
lambda = newImpulse - vcp->
normalImpulse
;
362
vcp->
normalImpulse
= newImpulse;
411
b2Vec2 a(cp1->
normalImpulse
, cp2->
normalImpulse
);
[
all
...]
b2Contact.cpp
200
mp2->
normalImpulse
= 0.0f;
210
mp2->
normalImpulse
= mp1->
normalImpulse
;
/external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/
com.badlogic.gdx.physics.box2d.Manifold.cpp
65
values[2] = manifold->points[idx].
normalImpulse
;
/external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Collision/
b2Collision.h
72
float32
normalImpulse
; ///< the non-penetration impulse
/external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Dynamics/
b2Island.cpp
533
impulse.normalImpulses[j] = vc->points[j].
normalImpulse
;
/external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/dynamics/
Island.java
595
impulse.normalImpulses[j] = vc.points[j].
normalImpulse
;
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