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  /external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Collision/
b2CollideCircle.cpp 63 int32 normalIndex = 0;
83 normalIndex = i;
88 int32 vertIndex1 = normalIndex;
98 manifold->localNormal = normals[normalIndex];
  /external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/collision/
Collision.java 272 int normalIndex = 0;
298 normalIndex = i;
303 final int vertIndex1 = normalIndex;
314 // manifold.localNormal.set(normals[normalIndex]);
318 final Vec2 normal = normals[normalIndex];
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