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    Searched refs:ns2us (Results 1 - 14 of 14) sorted by null

  /system/core/libutils/
StopWatch.cpp 48 ALOGD("StopWatch %s (us): %" PRId64 " ", mName, ns2us(elapsed));
52 ALOGD(" [%d: %" PRId64 ", %" PRId64, i, ns2us(soFar), ns2us(thisLap));
  /frameworks/native/services/surfaceflinger/
DispSync.cpp 85 " mReferenceTime = %" PRId64, mName, ns2us(mPeriod),
86 ns2us(mPhase), ns2us(mReferenceTime));
141 ns2us(targetTime));
257 ALOGV("[%s] nextEventTime = %" PRId64, mName, ns2us(nextEventTime));
264 ns2us(now));
291 mName, listener.mName, ns2us(baseTime));
294 ALOGV("[%s] lastEventTime: %" PRId64, mName, ns2us(lastEventTime));
298 ns2us(baseTime));
302 ALOGV("[%s] Relative baseTime = %" PRId64, mName, ns2us(baseTime))
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  /system/core/include/utils/
Timers.h 73 static CONSTEXPR inline nsecs_t ns2us(nsecs_t v) {return nanoseconds_to_microseconds(v);} function
  /frameworks/native/libs/binder/
PermissionCache.cpp 106 granted?"granted":"denied", (int)ns2us(t));
  /hardware/qcom/display/msm8084/libqdutils/
profiler.cpp 66 calc_fps(ns2us(systemTime()));
  /hardware/qcom/display/msm8226/libqdutils/
profiler.cpp 66 calc_fps(ns2us(systemTime()));
  /hardware/qcom/display/msm8909/libqdutils/
profiler.cpp 66 calc_fps(ns2us(systemTime()));
  /hardware/qcom/display/msm8960/libqdutils/
profiler.cpp 64 calc_fps(ns2us(systemTime()));
  /hardware/qcom/display/msm8994/libqdutils/
profiler.cpp 66 calc_fps(ns2us(systemTime()));
  /hardware/qcom/display/msm8996/libqdutils/
profiler.cpp 66 calc_fps(ns2us(systemTime()));
  /hardware/libhardware_legacy/audio/
A2dpAudioInterface.cpp 319 if ((uint32_t)ns2us(now - mLastWriteTime) < (mBufferDurationUs >> 2)) {
321 usleep(mBufferDurationUs - (uint32_t)ns2us(now - mLastWriteTime));
  /frameworks/base/cmds/bootanimation/
BootAnimation.cpp 395 const nsecs_t sleepTime = 83333 - ns2us(systemTime() - now);
862 usleep(part.pause * ns2us(frameDuration));
    [all...]
  /hardware/ti/omap4-aah/camera/V4LCameraAdapter/
V4LCameraAdapter.cpp 1028 ns2us(ppm_diff), ns2ms(ppm_diff) );
    [all...]
  /frameworks/native/opengl/libagl/
array.cpp 419 prim_count, int(ns2us(time)), int(prim_count*float(seconds(1))/time),
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