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    Searched refs:num_triangles (Results 1 - 3 of 3) sorted by null

  /external/opencv3/samples/cpp/tutorial_code/calib3d/real_time_pose_estimation/src/
CsvReader.cpp 13 int num_vertex = 0, num_triangles = 0; local
31 if(tmp_str == "face") num_triangles = StringToInt(n);
61 else if(end_vertex && count < num_triangles)
  /external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11gears/
d3d11gears.cpp 102 int num_triangles = base_triangles * (1 + divs); local
103 printf("Creating gear with %i teeth using %i vertices used in %i triangles\n", teeth, num_vertices, num_triangles);
  /prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/
d3dx9mesh.h 495 STDMETHOD(GetTessSize)(THIS_ FLOAT tess_level, DWORD adaptive, DWORD* num_triangles, DWORD* num_vertices) PURE;
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