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  /external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/CollisionShapes/
btTriangleMesh.h 62 virtual void preallocateIndices(int numindices);
btTriangleIndexVertexArray.h 124 virtual void preallocateIndices(int numindices){(void) numindices;}
btTriangleMesh.cpp 160 void btTriangleMesh::preallocateIndices(int numindices)
164 m_32bitIndices.reserve(numindices);
167 m_16bitIndices.reserve(numindices);
btStridingMeshInterface.h 74 virtual void preallocateIndices(int numindices)=0;
btStridingMeshInterface.cpp 265 int numindices = numtriangles*3; local
267 if (numindices)
269 btChunk* chunk = serializer->allocate(sizeof(btIntIndexData),numindices);
  /external/libgdx/extensions/gdx-bullet/jni/swig-src/collision/com/badlogic/gdx/physics/bullet/collision/
btStridingMeshInterface.java 101 public void preallocateIndices(int numindices) {
102 CollisionJNI.btStridingMeshInterface_preallocateIndices(swigCPtr, this, numindices);

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