/external/mesa3d/src/gallium/drivers/nouveau/ |
nouveau_buffer.h | 27 struct nv04_resource { struct 47 nouveau_buffer_release_gpu_storage(struct nv04_resource *); 50 nouveau_buffer_download(struct nouveau_context *, struct nv04_resource *, 55 struct nv04_resource *, unsigned domain); 58 nouveau_resource_map_offset(struct nouveau_context *, struct nv04_resource *, 62 nouveau_resource_unmap(struct nv04_resource *res) 67 static INLINE struct nv04_resource * 68 nv04_resource(struct pipe_resource *resource) function 70 return (struct nv04_resource *)resource; 77 return nv04_resource(resource)->domain != 0 [all...] |
nouveau_buffer.c | 25 struct nv04_resource *buf, unsigned domain) 67 nouveau_buffer_release_gpu_storage(struct nv04_resource *buf) 79 struct nv04_resource *buf, unsigned domain) 90 struct nv04_resource *res = nv04_resource(presource); 105 nouveau_buffer_download(struct nouveau_context *nv, struct nv04_resource *buf, 134 nouveau_buffer_upload(struct nouveau_context *nv, struct nv04_resource *buf, 176 struct nv04_resource *buf = nv04_resource(resource); 201 struct nv04_resource *buf = nv04_resource(transfer->resource) [all...] |
/external/mesa3d/src/gallium/drivers/nv30/ |
nv30_fragprog.c | 56 if (nv04_resource(fp->buffer)->domain != NOUVEAU_BO_VRAM) 57 nouveau_buffer_migrate(nv, nv04_resource(fp->buffer), NOUVEAU_BO_VRAM); 82 uint32_t *cbuf = (uint32_t *)nv04_resource(constbuf)->data; 103 struct nv04_resource *r = nv04_resource(fp->buffer);
|
nv30_vbo.c | 42 struct nv04_resource *res = nv04_resource(vb->buffer); 94 struct nv04_resource *buf; 104 buf = nv04_resource(vb->buffer); 138 struct nv04_resource *buf = nv04_resource(vb->buffer); 173 nouveau_buffer_release_gpu_storage(nv04_resource(nv30->vtxbuf[i].buffer)); 220 struct nv04_resource *res; 228 res = nv04_resource(vb->buffer); 471 struct nv04_resource *res = nv04_resource(nv30->idxbuf.buffer) [all...] |
nv30_resource.h | 31 struct nv04_resource base;
|
nv30_push.c | 212 struct nv04_resource *res = nv04_resource(vb->buffer); 226 nv04_resource(nv30->idxbuf.buffer), nv30->idxbuf.offset, 277 nouveau_resource_unmap(nv04_resource(nv30->idxbuf.buffer)); 280 nouveau_resource_unmap(nv04_resource(nv30->vtxbuf[i].buffer));
|
nv30_vertprog.c | 172 struct nv04_resource *res = nv04_resource(nv30->vertprog.constbuf);
|
nv30_context.c | 53 struct nv04_resource *res = bref->priv;
|
nv30_transfer.c | 111 static INLINE struct nv04_resource * 114 struct nv04_resource *fp = nv04_resource(nv30->blit_fp); 135 fp = nv04_resource(nv30->blit_fp); 146 struct nv04_resource *fp = nv30_transfer_rect_fragprog(nv30);
|
nv30_draw.c | 128 nv04_resource(r->buffer), r->offset + r->vtxptr[i], 173 nv04_resource(r->buffer), r->offset + r->vtxptr[i], 399 void *map = nv04_resource(nv30->vertprog.constbuf)->data;
|
nv30_winsys.h | 104 struct nv04_resource *r, uint32_t data, uint32_t access,
|
/external/mesa3d/src/gallium/drivers/nv50/ |
nv50_screen.h | 84 nv50_resource_fence(struct nv04_resource *res, uint32_t flags) 96 nv50_resource_validate(struct nv04_resource *res, uint32_t flags)
|
nv50_resource.h | 47 struct nv04_resource base;
|
nv50_winsys.h | 28 struct nv04_resource *res, unsigned flags)
|
nv50_vbo.c | 299 struct nv04_resource *buf = nv04_resource(nv50->vtxbuf[i].buffer); 365 struct nv04_resource *buf = nv04_resource(vb->buffer); 580 struct nv04_resource *buf = nv04_resource(nv50->idxbuf.buffer); 666 struct nv04_resource *res = nv04_resource(so->pipe.buffer);
|
nv50_push.c | 228 nv04_resource(vb->buffer), vb->buffer_offset, NOUVEAU_BO_RD); 241 nv04_resource(nv50->idxbuf.buffer), nv50->idxbuf.offset,
|
nv50_tex.c | 137 if (unlikely(!nouveau_bo_memtype(nv04_resource(texture)->bo))) { 209 struct nv04_resource *res;
|
/external/mesa3d/src/gallium/drivers/nvc0/ |
nvc0_screen.h | 83 nvc0_resource_fence(struct nv04_resource *res, uint32_t flags) 95 nvc0_resource_validate(struct nv04_resource *res, uint32_t flags)
|
nvc0_resource.c | 29 nv04_resource(res)->vtbl = &nvc0_miptree_vtbl;
|
nvc0_push.c | 311 struct nv04_resource *res = nv04_resource(vb->buffer); 330 nv04_resource(nvc0->idxbuf.buffer), 405 nouveau_resource_unmap(nv04_resource(nvc0->idxbuf.buffer)); 408 nouveau_resource_unmap(nv04_resource(nvc0->vtxbuf[i].buffer));
|
nvc0_vbo.c | 318 struct nv04_resource *res; 340 res = nv04_resource(vb->buffer); 379 struct nv04_resource *buf; 390 buf = nv04_resource(vb->buffer); 507 struct nv04_resource *buf = nv04_resource(nvc0->idxbuf.buffer); 756 struct nv04_resource *res = nv04_resource(so->pipe.buffer);
|
nvc0_tex.c | 110 if (unlikely(!nouveau_bo_memtype(nv04_resource(texture)->bo))) { 221 struct nv04_resource *res; 229 res = nv04_resource(tic->pipe.texture); 287 struct nv04_resource *res; 294 res = nv04_resource(tic->pipe.texture);
|
nvc0_vbo_translate.c | 72 nv04_resource(vb->buffer), vb->buffer_offset, NOUVEAU_BO_RD); 85 struct nv04_resource *buf = nv04_resource(nvc0->idxbuf.buffer); 100 struct nv04_resource *buf = nv04_resource(vb->buffer); 535 nouveau_resource_unmap(nv04_resource(nvc0->idxbuf.buffer)); 537 nouveau_resource_unmap(nv04_resource(nvc0->vtxbuf[i].buffer));
|
nvc0_winsys.h | 27 struct nv04_resource *res, unsigned flags)
|
nvc0_shader_state.c | 253 struct nv04_resource *buf = nv04_resource(targ->pipe.buffer);
|