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  /external/mesa3d/src/gallium/drivers/nouveau/
nouveau_buffer.h 27 struct nv04_resource { struct
47 nouveau_buffer_release_gpu_storage(struct nv04_resource *);
50 nouveau_buffer_download(struct nouveau_context *, struct nv04_resource *,
55 struct nv04_resource *, unsigned domain);
58 nouveau_resource_map_offset(struct nouveau_context *, struct nv04_resource *,
62 nouveau_resource_unmap(struct nv04_resource *res)
67 static INLINE struct nv04_resource *
68 nv04_resource(struct pipe_resource *resource) function
70 return (struct nv04_resource *)resource;
77 return nv04_resource(resource)->domain != 0
    [all...]
nouveau_buffer.c 25 struct nv04_resource *buf, unsigned domain)
67 nouveau_buffer_release_gpu_storage(struct nv04_resource *buf)
79 struct nv04_resource *buf, unsigned domain)
90 struct nv04_resource *res = nv04_resource(presource);
105 nouveau_buffer_download(struct nouveau_context *nv, struct nv04_resource *buf,
134 nouveau_buffer_upload(struct nouveau_context *nv, struct nv04_resource *buf,
176 struct nv04_resource *buf = nv04_resource(resource);
201 struct nv04_resource *buf = nv04_resource(transfer->resource)
    [all...]
  /external/mesa3d/src/gallium/drivers/nv30/
nv30_fragprog.c 56 if (nv04_resource(fp->buffer)->domain != NOUVEAU_BO_VRAM)
57 nouveau_buffer_migrate(nv, nv04_resource(fp->buffer), NOUVEAU_BO_VRAM);
82 uint32_t *cbuf = (uint32_t *)nv04_resource(constbuf)->data;
103 struct nv04_resource *r = nv04_resource(fp->buffer);
nv30_vbo.c 42 struct nv04_resource *res = nv04_resource(vb->buffer);
94 struct nv04_resource *buf;
104 buf = nv04_resource(vb->buffer);
138 struct nv04_resource *buf = nv04_resource(vb->buffer);
173 nouveau_buffer_release_gpu_storage(nv04_resource(nv30->vtxbuf[i].buffer));
220 struct nv04_resource *res;
228 res = nv04_resource(vb->buffer);
471 struct nv04_resource *res = nv04_resource(nv30->idxbuf.buffer)
    [all...]
nv30_resource.h 31 struct nv04_resource base;
nv30_push.c 212 struct nv04_resource *res = nv04_resource(vb->buffer);
226 nv04_resource(nv30->idxbuf.buffer), nv30->idxbuf.offset,
277 nouveau_resource_unmap(nv04_resource(nv30->idxbuf.buffer));
280 nouveau_resource_unmap(nv04_resource(nv30->vtxbuf[i].buffer));
nv30_vertprog.c 172 struct nv04_resource *res = nv04_resource(nv30->vertprog.constbuf);
nv30_context.c 53 struct nv04_resource *res = bref->priv;
nv30_transfer.c 111 static INLINE struct nv04_resource *
114 struct nv04_resource *fp = nv04_resource(nv30->blit_fp);
135 fp = nv04_resource(nv30->blit_fp);
146 struct nv04_resource *fp = nv30_transfer_rect_fragprog(nv30);
nv30_draw.c 128 nv04_resource(r->buffer), r->offset + r->vtxptr[i],
173 nv04_resource(r->buffer), r->offset + r->vtxptr[i],
399 void *map = nv04_resource(nv30->vertprog.constbuf)->data;
nv30_winsys.h 104 struct nv04_resource *r, uint32_t data, uint32_t access,
  /external/mesa3d/src/gallium/drivers/nv50/
nv50_screen.h 84 nv50_resource_fence(struct nv04_resource *res, uint32_t flags)
96 nv50_resource_validate(struct nv04_resource *res, uint32_t flags)
nv50_resource.h 47 struct nv04_resource base;
nv50_winsys.h 28 struct nv04_resource *res, unsigned flags)
nv50_vbo.c 299 struct nv04_resource *buf = nv04_resource(nv50->vtxbuf[i].buffer);
365 struct nv04_resource *buf = nv04_resource(vb->buffer);
580 struct nv04_resource *buf = nv04_resource(nv50->idxbuf.buffer);
666 struct nv04_resource *res = nv04_resource(so->pipe.buffer);
nv50_push.c 228 nv04_resource(vb->buffer), vb->buffer_offset, NOUVEAU_BO_RD);
241 nv04_resource(nv50->idxbuf.buffer), nv50->idxbuf.offset,
nv50_tex.c 137 if (unlikely(!nouveau_bo_memtype(nv04_resource(texture)->bo))) {
209 struct nv04_resource *res;
  /external/mesa3d/src/gallium/drivers/nvc0/
nvc0_screen.h 83 nvc0_resource_fence(struct nv04_resource *res, uint32_t flags)
95 nvc0_resource_validate(struct nv04_resource *res, uint32_t flags)
nvc0_resource.c 29 nv04_resource(res)->vtbl = &nvc0_miptree_vtbl;
nvc0_push.c 311 struct nv04_resource *res = nv04_resource(vb->buffer);
330 nv04_resource(nvc0->idxbuf.buffer),
405 nouveau_resource_unmap(nv04_resource(nvc0->idxbuf.buffer));
408 nouveau_resource_unmap(nv04_resource(nvc0->vtxbuf[i].buffer));
nvc0_vbo.c 318 struct nv04_resource *res;
340 res = nv04_resource(vb->buffer);
379 struct nv04_resource *buf;
390 buf = nv04_resource(vb->buffer);
507 struct nv04_resource *buf = nv04_resource(nvc0->idxbuf.buffer);
756 struct nv04_resource *res = nv04_resource(so->pipe.buffer);
nvc0_tex.c 110 if (unlikely(!nouveau_bo_memtype(nv04_resource(texture)->bo))) {
221 struct nv04_resource *res;
229 res = nv04_resource(tic->pipe.texture);
287 struct nv04_resource *res;
294 res = nv04_resource(tic->pipe.texture);
nvc0_vbo_translate.c 72 nv04_resource(vb->buffer), vb->buffer_offset, NOUVEAU_BO_RD);
85 struct nv04_resource *buf = nv04_resource(nvc0->idxbuf.buffer);
100 struct nv04_resource *buf = nv04_resource(vb->buffer);
535 nouveau_resource_unmap(nv04_resource(nvc0->idxbuf.buffer));
537 nouveau_resource_unmap(nv04_resource(nvc0->vtxbuf[i].buffer));
nvc0_winsys.h 27 struct nv04_resource *res, unsigned flags)
nvc0_shader_state.c 253 struct nv04_resource *buf = nv04_resource(targ->pipe.buffer);

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