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Searched
refs:occluderVertices
(Results
1 - 2
of
2
) sorted by null
/external/deqp/modules/gles3/stress/
es3sOcclusionQueryTests.cpp
152
std::vector<float>
occluderVertices
;
184
occluderVertices
.resize(4*numOccluderIndicesPerDraw * m_numOccluderDraws);
189
occluderVertices
[4*i ] = vertices[4*vtxNdx];
190
occluderVertices
[4*i + 1] = vertices[4*vtxNdx + 1];
191
occluderVertices
[4*i + 2] = vertices[4*vtxNdx + 2];
192
occluderVertices
[4*i + 3] = vertices[4*vtxNdx + 3];
225
glVertexAttribPointer (0, 4, GL_FLOAT, GL_FALSE, 0, &
occluderVertices
[drawIter * numOccluderIndicesPerDraw]);
/external/deqp/modules/gles3/functional/
es3fOcclusionQueryTests.cpp
193
std::vector<float>
occluderVertices
;
237
generateVertices(
occluderVertices
, 2.0f, 2.0f, m_numOccludersPerDraw, 3, m_rnd, m_occluderSize, 0.0f, 0.6f); // Generate vertices for occluding primitives
239
DE_ASSERT(!
occluderVertices
.empty());
243
glVertexAttribPointer (0, ELEMENTS_PER_VERTEX, GL_FLOAT, GL_FALSE, 0, &
occluderVertices
[0]);
277
generateVertices(
occluderVertices
, 2.0f, 2.0f, m_numOccludersPerDraw, 3, m_rnd, m_occluderSize, 0.0f, 0.6f);
282
DE_ASSERT(!
occluderVertices
.empty());
286
glVertexAttribPointer (0, ELEMENTS_PER_VERTEX, GL_FLOAT, GL_FALSE, 0, &
occluderVertices
[0]);
Completed in 564 milliseconds