/external/skia/tools/VisualBench/ |
VisualFlags.cpp | 11 DEFINE_bool(offscreen, false, "Perform rendering in an offscreen buffer.");
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VisualFlags.h | 15 DECLARE_bool(offscreen); variable
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/external/mesa3d/src/glx/apple/ |
apple_visual.h | 39 bool offscreen);
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apple_visual.c | 69 bool offscreen) 82 if (offscreen) { 84 ("offscreen rendering enabled. Using kCGLPFAOffScreen\n"); 119 if (!offscreen && mode->doubleBufferMode) {
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/cts/tests/openglperf2/jni/primitive/contextswitch/ |
ContextSwitchRenderer.h | 21 ContextSwitchRenderer(ANativeWindow* window, bool offscreen);
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ContextSwitchRenderer.cpp | 77 ContextSwitchRenderer::ContextSwitchRenderer(ANativeWindow* window, bool offscreen) : 78 Renderer(window, offscreen), mContexts(NULL), mWorkload(0) {
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/cts/tests/openglperf2/jni/primitive/pixeloutput/ |
PixelOutputRenderer.h | 21 PixelOutputRenderer(ANativeWindow* window, bool offscreen);
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PixelOutputRenderer.cpp | 53 PixelOutputRenderer::PixelOutputRenderer(ANativeWindow* window, bool offscreen) : 54 Renderer(window, offscreen), mWorkload(0) {
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/cts/tests/openglperf2/jni/primitive/shaderperf/ |
ShaderPerfRenderer.h | 21 ShaderPerfRenderer(ANativeWindow* window, bool offscreen);
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ShaderPerfRenderer.cpp | 94 ShaderPerfRenderer::ShaderPerfRenderer(ANativeWindow* window, bool offscreen) : 95 Renderer(window, offscreen) {
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/cts/tests/openglperf2/jni/primitive/ |
GLPrimitive.cpp | 54 // Offscreen renders 100 tiles per frame so reduce the number of frames to render. 80 jboolean offscreen) { 84 gRenderer = new FullPipelineRenderer(gNativeWindow, offscreen); 87 gRenderer = new PixelOutputRenderer(gNativeWindow, offscreen); 90 gRenderer = new ShaderPerfRenderer(gNativeWindow, offscreen); 93 gRenderer = new ContextSwitchRenderer(gNativeWindow, offscreen);
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/cts/apps/CtsVerifier/src/com/android/cts/verifier/projection/offscreen/ |
ColorChangeOnKeyView.java | 17 package com.android.cts.verifier.projection.offscreen;
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OffscreenPresentation.java | 17 package com.android.cts.verifier.projection.offscreen;
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/cts/tests/openglperf2/jni/primitive/fullpipeline/ |
FullPipelineRenderer.h | 25 FullPipelineRenderer(ANativeWindow* window, bool offscreen);
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FullPipelineRenderer.cpp | 94 FullPipelineRenderer::FullPipelineRenderer(ANativeWindow* window, bool offscreen) : 95 Renderer(window, offscreen), mProgram(NULL), mSceneGraph(NULL),
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/cts/tests/openglperf2/jni/graphics/ |
Renderer.h | 23 Renderer(EGLNativeWindowType window, bool offscreen);
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Renderer.cpp | 90 Renderer::Renderer(EGLNativeWindowType window, bool offscreen) : 91 mOffscreen(offscreen), mEglDisplay(EGL_NO_DISPLAY), mEglSurface(EGL_NO_SURFACE),
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/external/skia/gm/ |
path_stroke_with_zero_length.cpp | 147 SkBitmap offscreen; local 148 offscreen.allocN32Pixels(SkScalarRoundToInt(bounds.width() + 4), 150 offscreen.eraseColor(SK_ColorWHITE); 154 if (!canvas->readPixels(&offscreen, SkScalarRoundToInt(pathX + cMatrix.getTranslateX()), 172 canvas->drawBitmap(offscreen, (bounds.fLeft - 17) / scale, 185 canvas->drawBitmap(offscreen, (bounds.fLeft - 17 - 275
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/external/skia/example/ |
SkiaSDLExample.cpp | 230 SkCanvas* offscreen = cpuSurface->getCanvas(); local 231 offscreen->save(); 232 offscreen->translate(50.0f, 50.0f); 233 offscreen->drawPath(create_star(), paint); 234 offscreen->restore(); 252 // draw offscreen canvas
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/cts/tests/openglperf2/src/android/opengl2/cts/primitive/ |
GLPrimitiveBenchmark.java | 39 * Runs the full OpenGL ES 2.0 pipeline test offscreen. 57 * Runs the pixel output test offscreen. 75 * Runs the shader performance test offscreen. 93 * Runs the context switch overhead test offscreen. 114 * @param offscreen Whether to render to an offscreen framebuffer rather than the screen. 121 private void runBenchmark(BenchmarkName benchmark, boolean offscreen, int numFrames, 126 intent.putExtra(GLActivityIntentKeys.INTENT_EXTRA_OFFSCREEN, offscreen);
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GLPrimitiveActivity.java | 59 Log.i(TAG, "Offscreen: " + mOffscreen); 105 Surface surface, int benchmark, boolean offscreen);
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/external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11gears/ |
d3d11gears.cpp | 329 ID3D11Texture2D* offscreen; local 370 ensure(dev->CreateTexture2D(&offscreend, 0, &offscreen)); 371 ensure(dev->CreateRenderTargetView(offscreen, 0, &offscreen_rtv)); 372 ensure(dev->CreateShaderResourceView(offscreen, 0, &offscreen_srv)); 373 offscreen->Release();
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/external/skia/samplecode/ |
SamplePathFuzz.cpp | 668 offscreen.allocPixels(info); 669 path_fuzz_stroker(&offscreen, fIndex); 685 path_fuzz_stroker(&offscreen, fIndex += 100); 686 canvas->drawBitmap(offscreen, 0, 0); 693 SkBitmap offscreen; member in class:PathFuzzView
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/cts/apps/CtsVerifier/src/com/android/cts/verifier/projection/ |
ProjectionService.java | 34 import com.android.cts.verifier.projection.offscreen.OffscreenPresentation; 67 case OFFSCREEN:
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/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/phone/ |
NavigationBarView.java | 699 final boolean offscreen = r.right > size.x || r.bottom > size.y; 703 + (offscreen ? " OFFSCREEN!" : ""));
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