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Searched
refs:pAsset
(Results
1 - 2
of
2
) sorted by null
/frameworks/base/libs/androidfw/
Asset.cpp
129
_FileAsset*
pAsset
;
165
pAsset
= new _FileAsset;
166
result =
pAsset
->openChunk(fileName, fd, 0, length);
168
delete
pAsset
;
172
pAsset
->mAccessMode = mode;
173
return
pAsset
;
186
_CompressedAsset*
pAsset
;
224
pAsset
= new _CompressedAsset;
225
result =
pAsset
->openChunk(fd, offset, method, uncompressedLen,
228
delete
pAsset
;
[
all
...]
AssetManager.cpp
503
Asset*
pAsset
= openNonAssetInPathLocked(assetName.string(), mode, mAssetPaths.itemAt(i));
504
if (
pAsset
!= NULL) {
505
return
pAsset
!= kExcludedAsset ?
pAsset
: NULL;
536
Asset*
pAsset
= openNonAssetInPathLocked(
538
if (
pAsset
!= NULL) {
540
return
pAsset
!= kExcludedAsset ?
pAsset
: NULL;
561
Asset*
pAsset
= openNonAssetInPathLocked(
563
if (
pAsset
!= NULL)
[
all
...]
Completed in 826 milliseconds