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  /external/mesa3d/src/gallium/state_trackers/vega/
paint.h 121 VGboolean paint_is_opaque(struct vg_paint *paint);
shader.c 147 advanced_blending = !paint_is_opaque(ctx->state.vg.fill_paint) ||
148 !paint_is_opaque(ctx->state.vg.stroke_paint);
paint.c 752 VGboolean paint_is_opaque(struct vg_paint *paint) function

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