OpenGrok
Home
Sort by relevance
Sort by last modified time
Full Search
Definition
Symbol
File Path
History
|
|
Help
Searched
refs:premultiply
(Results
1 - 5
of
5
) sorted by null
/external/skia/src/codec/
SkPngCodec.h
64
bool decodePalette(bool
premultiply
, int* ctableCount);
SkWebpCodec.cpp
124
static WEBP_CSP_MODE webp_decode_mode(SkColorType ct, bool
premultiply
) {
127
return
premultiply
? MODE_bgrA : MODE_BGRA;
129
return
premultiply
? MODE_rgbA : MODE_RGBA;
SkPngCodec.cpp
95
bool SkPngCodec::decodePalette(bool
premultiply
, int* ctableCount) {
112
if (
premultiply
) {
/external/skia/src/images/
SkImageDecoder_libwebp.cpp
111
* If the image does not have alpha, there is no need to
premultiply
.
168
static WEBP_CSP_MODE webp_decode_mode(const SkBitmap* decodedBitmap, bool
premultiply
) {
174
mode =
premultiply
? MODE_bgrA : MODE_BGRA;
176
mode =
premultiply
? MODE_rgbA : MODE_RGBA;
181
mode =
premultiply
? MODE_rgbA_4444 : MODE_RGBA_4444;
236
int width, int height, bool
premultiply
) {
237
WEBP_CSP_MODE mode = webp_decode_mode(decodedBitmap,
premultiply
);
/external/mesa3d/src/gallium/state_trackers/vega/
asm_fill.h
276
*
Premultiply
src and dst.
284
/*
premultiply
src */
289
/*
premultiply
dst */
547
premultiply
( struct ureg_program *ureg,
function
679
/*
premultiply
*/
681
{VEGA_PREMULTIPLY_SHADER,
premultiply
,
Completed in 75 milliseconds