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Searched
refs:preserveLCDText
(Results
1 - 3
of
3
) sorted by null
/external/skia/include/core/
SkDevice.h
337
bool
preserveLCDText
);
351
bool
preserveLCDText
,
355
, fPixelGeometry(AdjustGeometry(info, tileUsage, geo,
preserveLCDText
))
/external/skia/src/core/
SkDevice.cpp
59
bool
preserveLCDText
) {
67
if (!
preserveLCDText
) {
SkCanvas.cpp
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