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Searched
refs:px3
(Results
1 - 2
of
2
) sorted by null
/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/
PolygonRegionTest.java
123
float fx1, fx2, fx3, px1, px2,
px3
;
local
163
px3
= cos * fx3 - sin * fy3;
170
px3
+= worldOriginX;
174
renderer.line(px2, py2,
px3
, py3);
175
renderer.line(
px3
, py3, px1, py1);
/external/skia/src/core/
SkLinearBitmapPipeline.cpp
500
void VECTORCALL get4Pixels(Sk4f xs, Sk4f ys, Sk4f* px0, Sk4f* px1, Sk4f* px2, Sk4f*
px3
) {
507
*
px3
= getPixel(fSrc, bufferLoc[3]);
577
Sk4f px0, px1, px2,
px3
;
variable
578
fStrategy.get4Pixels(xs, ys, &px0, &px1, &px2, &
px3
);
579
fNext->place4Pixels(px0, px1, px2,
px3
);
Completed in 293 milliseconds