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Searched
refs:rasterization
(Results
1 - 3
of
3
) sorted by null
/external/mesa3d/docs/OLD/
MESA_sprite_point.spec
79
POLYGON_MODE does not effect the
rasterization
of the quadrilateral.
84
transformation stage of OpenGL. However, some
rasterization
hardware
117
Additions to Chapter 3 of the 1.1 Specification (
Rasterization
)
151
rasterization
of the quadrilateral but POLYGON_SMOOTH does.
/external/deqp/framework/referencerenderer/
rrRenderState.hpp
360
RasterizationState
rasterization
;
member in struct:rr::RenderState
rrRenderer.cpp
708
*
rasterization
area selection).
719
// Lines are clipped only by the far and the near planes here. Line clipping by other planes done in the
rasterization
phase
799
// points are discarded if Z is not in range. (Wide) point clipping is done in the
rasterization
phase
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