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Searched
refs:rayTestInternal
(Results
1 - 3
of
3
) sorted by null
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/BroadphaseCollision/
btDbvtBroadphase.cpp
231
m_sets[0].
rayTestInternal
( m_sets[0].m_root,
241
m_sets[1].
rayTestInternal
( m_sets[1].m_root,
btDbvt.h
329
///rayTest is slower than
rayTestInternal
, because it builds a local stack, using memory allocations, and it recomputes signs/rayDirectionInverses each time
335
///
rayTestInternal
is faster than rayTest, because it uses a persistent stack (to reduce dynamic memory allocations to a minimum) and it uses precomputed signs/rayInverseDirections
336
///
rayTestInternal
is used by btDbvtBroadphase to accelerate world ray casts
338
void
rayTestInternal
( const btDbvtNode* root,
954
inline void btDbvt::
rayTestInternal
( const btDbvtNode* root,
/external/libgdx/extensions/gdx-bullet/jni/swig-src/collision/com/badlogic/gdx/physics/bullet/collision/
btDbvt.java
617
public void
rayTestInternal
(btDbvtNode root, Vector3 rayFrom, Vector3 rayTo, Vector3 rayDirectionInverse, long[] signs, float lambda_max, Vector3 aabbMin, Vector3 aabbMax, ICollide policy) {
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