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Searched
refs:referenceState
(Results
1 - 4
of
4
) sorted by null
/external/deqp/modules/gles2/functional/
es2fBlendTests.cpp
217
rr::FragmentOperationState
referenceState
;
237
referenceState
.blendRGBState.equation = sglr::rr_util::mapGLBlendEquation(paramSet.equationRGB);
238
referenceState
.blendRGBState.srcFunc = sglr::rr_util::mapGLBlendFunc(paramSet.srcFuncRGB);
239
referenceState
.blendRGBState.dstFunc = sglr::rr_util::mapGLBlendFunc(paramSet.dstFuncRGB);
240
referenceState
.blendAState.equation = sglr::rr_util::mapGLBlendEquation(paramSet.equationAlpha);
241
referenceState
.blendAState.srcFunc = sglr::rr_util::mapGLBlendFunc(paramSet.srcFuncAlpha);
242
referenceState
.blendAState.dstFunc = sglr::rr_util::mapGLBlendFunc(paramSet.dstFuncAlpha);
243
referenceState
.blendColor = paramSet.blendColor;
258
referenceState
.blendMode = rr::BLENDMODE_NONE;
259
m_referenceRenderer->render(gls::FragmentOpUtil::getMultisampleAccess(m_refColorBuffer->getAccess()), nullAccess /* no depth */, nullAccess /* no stencil */, m_firstQuadInt,
referenceState
);
[
all
...]
/external/deqp/modules/gles3/functional/
es3fBlendTests.cpp
265
rr::FragmentOperationState
referenceState
;
285
referenceState
.blendRGBState.equation = sglr::rr_util::mapGLBlendEquation(paramSet.equationRGB);
286
referenceState
.blendRGBState.srcFunc = sglr::rr_util::mapGLBlendFunc(paramSet.srcFuncRGB);
287
referenceState
.blendRGBState.dstFunc = sglr::rr_util::mapGLBlendFunc(paramSet.dstFuncRGB);
288
referenceState
.blendAState.equation = sglr::rr_util::mapGLBlendEquation(paramSet.equationAlpha);
289
referenceState
.blendAState.srcFunc = sglr::rr_util::mapGLBlendFunc(paramSet.srcFuncAlpha);
290
referenceState
.blendAState.dstFunc = sglr::rr_util::mapGLBlendFunc(paramSet.dstFuncAlpha);
291
referenceState
.blendColor = paramSet.blendColor;
306
referenceState
.blendMode = rr::BLENDMODE_NONE;
307
m_referenceRenderer->render(gls::FragmentOpUtil::getMultisampleAccess(m_refColorBuffer->getAccess()), nullAccess /* no depth */, nullAccess /* no stencil */, m_firstQuadInt,
referenceState
);
[
all
...]
es3fShaderBuiltinVarTests.cpp
935
const rr::RenderState
referenceState
((rr::ViewportState)(rr::MultisamplePixelBufferAccess::fromSinglesampleAccess(dst)));
954
referenceState
,
[
all
...]
/external/deqp/modules/gles31/functional/
es31fAdvancedBlendTests.cpp
491
rr::FragmentOperationState
referenceState
;
500
referenceState
.colorMask = tcu::BVec4(true, true, true, false);
503
referenceState
.blendEquationAdvaced = sglr::rr_util::mapGLBlendEquationAdvanced(m_blendMode);
510
referenceState
.blendMode = quadNdx == 0 ? rr::BLENDMODE_NONE : rr::BLENDMODE_ADVANCED;
512
m_referenceRenderer->render(colorAccess, nullAccess /* no depth */, nullAccess /* no stencil */, quad,
referenceState
);
Completed in 446 milliseconds